Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
22 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
2 |
23 |
Vessel participates in a notable military engagement. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
27 |
Commanding officer takes an interest in Mathilda Raycraft's career. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Flight (Navy). |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
34 |
Mathilda Raycraft foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) officer rank 4 with the new title Commander. |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
37 |
Mathilda Raycraft foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
38 |
Forced to continue current assignment |
5 |
38 |
Promoted to Navy (Engineer/Gunner) officer rank 5 with the new title Captain. |
6 |
38 |
Continued as Navy (Engineer/Gunner). |
6 |
40 |
Advanced training in a specialist field. |
6 |
42 |
Promoted to Navy (Engineer/Gunner) officer rank 6 with the new title Admiral. |
7 |
42 |
Continued as Navy (Engineer/Gunner). |
7 |
45 |
Moved to a new world. |
7 |
46 |
Promoted to Navy (Engineer/Gunner) officer rank 7. |
8 |
46 |
Continued as Navy (Engineer/Gunner). |
8 |
50 |
Commanding officer takes an interest in Mathilda Raycraft's career. |
8 |
50 |
Promoted to Navy (Engineer/Gunner) officer rank 8. |
9 |
50 |
Continued as Navy (Engineer/Gunner). |
9 |
52 |
Advanced training in a specialist field. |
9 |
54 |
Promoted to Navy (Engineer/Gunner) officer rank 9. |
9 |
54 |
Forced to muster out. |
10 |
54 |
Became a Drifter (Scavenger). |
10 |
57 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
11 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
57 |
Retired at age 57. |
11 |
57 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
61 |
Mathilda Raycraft secretly provide religious rites for a dying leader or noble, although they do not share Mathilda Raycraft's faith. Gain an Ally in the family and a Rival who disagrees with Mathilda Raycraft's choice. |
11 |
61 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
61 |
Continued as Believer (Missionary/Humanitarian). |
12 |
65 |
Mathilda Raycraft secretly provide religious rites for a dying leader or noble, although they do not share Mathilda Raycraft's faith. Gain an Ally in the family and a Rival who disagrees with Mathilda Raycraft's choice. |
12 |
65 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
13 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
65 |
Continued as Believer (Missionary/Humanitarian). |
13 |
67 |
Opponents of Mathilda Raycraft's belief system ambush Mathilda Raycraft. |
13 |
67 |
Severely injured. Owe 20,000 for medical bills. |
14 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
67 |
Retired. |
14 |
68 |
Good fortune. |
15 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
75 |
Good fortune. |
16 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
77 |
Birth or Death involving a family member or close friend. |
17 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |