Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
19 |
Lost eye or limb. |
2 |
19 |
Failed to qualify for Corporate Agent (Agent). |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
23 |
Attempted a risky adventure and was injured. |
2 |
23 |
Nearly killed. Owe 25,000 for medical bills. |
3 |
23 |
Continued as Drifter (Barbarian). |
3 |
24 |
Attacked by enemies and injured. |
3 |
24 |
Severely injured. Owe 2,500 for medical bills. |
3 |
24 |
Gain Enemy if Mathilda Strachan don't already have one. |
3 |
27 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
27 |
Continued as Drifter (Barbarian). |
4 |
28 |
Mathilda Strachan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
28 |
Became a Merchant (Free Trader). |
5 |
30 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
6 |
30 |
Became a Citizen (Colonist). |
6 |
31 |
Mathilda Strachan learn something Mathilda Strachan should not have – a corporate secret, a political scandal – which Mathilda Strachan can profit from illegally. |
6 |
34 |
Promoted to Citizen (Colonist) rank 1. |
7 |
34 |
Continued as Citizen (Colonist). |
7 |
36 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
38 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
8 |
38 |
Voluntarily left Colonist |
8 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
42 |
Mathilda Strachan come into conflict with a splinter group Mathilda Strachan's own religion which maintains Mathilda Strachan's version is the wrong one. Gain 2 Rivals. |
9 |
42 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
42 |
Retired at age 42. |
9 |
42 |
Retired. |
9 |
44 |
Gained a contact. |
10 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
50 |
A new romantic starts. Gain an Ally. |
11 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
54 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
66 |
Moved to a new world. |
15 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
69 |
A new romantic starts. Gain an Ally. |
16 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
77 |
Accused of a crime. |
18 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |