Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
22 |
Surrounded and outnumbered by the enemy, Maye McIntire hold out until relief arrives. |
1 |
22 |
Commissioned in Army (Infantry) with the new title Lieutenant. |
2 |
22 |
Continued as Army (Infantry). |
2 |
26 |
Nearly killed. Fully recovered. Owe 7,500 for medical bills. |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
27 |
Good fortune |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
34 |
Maye McIntire run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
34 |
Switched to Army (Cavalry) with previous rank. |
5 |
36 |
Unit is slaughtered in a disastrous battle, for which Maye McIntire blame Maye McIntire's commander. Gain commander as Enemy. |
6 |
36 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
40 |
Maye McIntire is sent to a new community or parish to preach The Word among the poor. |
6 |
40 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
7 |
40 |
Continued as Believer (Mainstream Believer). |
7 |
42 |
Maye McIntire is sent to a new community or parish to preach The Word among the poor. |
7 |
44 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
8 |
44 |
Voluntarily left Mainstream Believer |
8 |
44 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
47 |
A good deal ensures Maye McIntire is living the high life for a few years. |
9 |
48 |
Continued as Merchant (Merchant Marine). |
9 |
52 |
Given advanced training in a specialist field |
9 |
52 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
52 |
Continued as Merchant (Merchant Marine). |
10 |
54 |
Make an unexpected connection outside Maye McIntire's normal circles. Gain a Contact. |
10 |
56 |
Forced to muster out. |
11 |
56 |
Switched to Drifter (Barbarian). |
11 |
60 |
Promoted to Drifter (Barbarian) rank 1. |
12 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
60 |
Retired at age 60. |
12 |
60 |
Continued as Drifter (Barbarian). |
12 |
61 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
13 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
62 |
A notable academic consults with Maye McIntire about a publication or documentary he is working on. Gain a Contact in academia. |
13 |
65 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
65 |
Continued as Believer (Missionary/Humanitarian). |
14 |
69 |
Maye McIntire secretly provide religious rites for a dying leader or noble, although they do not share Maye McIntire's faith. Gain an Ally in the family and a Rival who disagrees with Maye McIntire's choice. |
14 |
69 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
15 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
69 |
Continued as Believer (Missionary/Humanitarian). |
15 |
71 |
Maye McIntire is sent to a new community or parish to preach The Word among the poor. |
15 |
73 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
16 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
73 |
Continued as Believer (Missionary/Humanitarian). |
16 |
74 |
Maye McIntire is caught in the periphery of a scandal. |
16 |
74 |
Demoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
17 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |