Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
21 |
Assigned to an assault on an enemy fortress. |
1 |
21 |
Injured |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Star Marine (Marine). |
2 |
22 |
Continued as Marine (Marine Support). |
2 |
23 |
A mission goes wrong; Metta Silva and several others are captured and mistreated by the enemy. Gain Metta Silva's jailer as an Enemy. |
3 |
23 |
Failed to qualify for Worker (Citizen). |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
26 |
Attempted a risky adventure and was wildly successful. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
31 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
35 |
Attacked by enemies that Metta Silva easily defeat. |
5 |
35 |
Gain Enemy if Metta Silva don't already have one. |
5 |
35 |
Forced to muster out. |
6 |
35 |
Entered Merchant Academy with the Shipboard curriculum. |
6 |
38 |
Made lifelong friends. Gain 1 Allies. |
6 |
39 |
Graduated. |
7 |
39 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
39 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
42 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
43 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
9 |
47 |
Failed to qualify for Corporate (Citizen). |
9 |
47 |
Submitted to the draft. |
9 |
47 |
Became a Scout (Explorer). |
9 |
50 |
Metta Silva's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
10 |
51 |
Continued as Scout (Explorer). |
10 |
55 |
Metta Silva spend a great deal of time on the fringes of Charted Space. |
10 |
55 |
Gain a contact in an alien race. |
10 |
55 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
11 |
55 |
Continued as Scout (Explorer). |
11 |
57 |
Severely injured. Owe 7,500 for medical bills. |
12 |
57 |
Returned to Drifter (Wanderer). |
12 |
58 |
Find valuable salvage. |
12 |
61 |
Promoted to Drifter (Wanderer) rank 2. |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
61 |
Retired at age 61. |
13 |
61 |
Continued as Drifter (Wanderer). |
13 |
65 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
14 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
65 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
14 |
69 |
Metta Silva aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
15 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
69 |
Retired. |
15 |
72 |
A new romantic starts. Gain an Ally. |
16 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
75 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |