Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
22 |
Mildred Philpot aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
2 |
22 |
Became a Entertainer (Artist). |
2 |
26 |
Find Ancient Technology. |
2 |
26 |
Promoted to Entertainer (Artist) rank 1. |
3 |
26 |
Continued as Entertainer (Artist). |
3 |
29 |
Works is especially well received and popular, making Mildred Philpot a minor celebrity |
4 |
30 |
Continued as Entertainer (Artist). |
4 |
32 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
34 |
Promoted to Entertainer (Artist) rank 2. |
5 |
34 |
Continued as Entertainer (Artist). |
5 |
37 |
One of Mildred Philpot's pieces of art is stolen, and the investigation brings Mildred Philpot into the criminal underworld. |
5 |
38 |
Forced to continue current assignment. |
5 |
38 |
Promoted to Entertainer (Artist) rank 3. |
6 |
38 |
Continued as Entertainer (Artist). |
6 |
39 |
Moved to a new world. |
6 |
42 |
Promoted to Entertainer (Artist) rank 4. |
7 |
42 |
Continued as Entertainer (Artist). |
7 |
46 |
Expose or are involved in a scandal of some sort. |
8 |
46 |
Failed to qualify for Worker (Citizen). |
8 |
46 |
Submitted to the draft. |
8 |
46 |
Became a Scout (Surveyor). |
8 |
49 |
Mildred Philpot's scout ship is one of the first on the scene to rescue the survivors of a disaster but Mildred Philpot fail to help. Gain an Enemy. |
8 |
49 |
Psychologically damaged by Mildred Philpot's time in the scouts. |
8 |
50 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
9 |
50 |
Attempted to change assignments. |
9 |
50 |
Failed to qualify for Courier (Scout). |
9 |
50 |
Continued as Scout (Surveyor). |
9 |
51 |
When dealing with an alien race, Mildred Philpot have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
10 |
54 |
Attempted to change assignments. |
10 |
54 |
Switched to Scout (Explorer) with previous rank. |
10 |
58 |
When dealing with an alien race, Mildred Philpot have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
11 |
58 |
Continued as Scout (Explorer). |
11 |
60 |
When dealing with an alien race, Mildred Philpot botch an opportunity to gather extra intelligence about them. |
11 |
60 |
Psychologically damaged by Mildred Philpot's time in the scouts. |
12 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
62 |
Retired at age 62. |
12 |
62 |
Continued as Scout (Explorer). |
12 |
65 |
Severely injured. Owe 10,000 for medical bills. |
13 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
65 |
Retired. |
13 |
66 |
A new romantic starts. Gain an Ally. |
14 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
74 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |