Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
19 |
Imperial trade restrictions force Minta McLusky out of business. |
2 |
19 |
Failed to qualify for Courier (Scout). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Marine (Marine Support) with the new title Marine. |
2 |
21 |
Assigned to the security staff of a space station. |
3 |
23 |
Continued as Marine (Marine Support). |
3 |
26 |
A mission goes wrong and Minta McLusky is stranded behind enemy lines. Ejected from the service. |
4 |
26 |
Became a Agent (Corporate Agent). |
4 |
29 |
Given specialist training in vehicles. |
4 |
30 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
5 |
30 |
Continued as Agent (Corporate Agent). |
5 |
32 |
Hard times caused by a lack of interstellar trade costs Minta McLusky's job. |
6 |
32 |
Became a Drifter (Scavenger). |
6 |
33 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
36 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
36 |
Continued as Drifter (Scavenger). |
7 |
39 |
Betrayed by a friend. One of Minta McLusky's Contacts or Allies betrays Minta McLusky, ending Minta McLusky's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
39 |
Became a Entertainer (Performer). |
8 |
41 |
Criticised a questionable political leader on Minta McLusky's homeworld, causing his downfall. Gain an Enemy |
8 |
43 |
Promoted to Entertainer (Performer) rank 1. |
9 |
43 |
Continued as Entertainer (Performer). |
9 |
45 |
Public opinion turns on Minta McLusky. |
10 |
45 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
49 |
Opponents of Minta McLusky's belief system ambush Minta McLusky. |
10 |
49 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
11 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
49 |
Retired at age 49. |
11 |
49 |
Retired. |
11 |
53 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
54 |
Gained a contact. |
13 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
58 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
62 |
Gained a contact. |
15 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
69 |
A new romantic starts. Gain an Ally. |
16 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
74 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
18 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |