Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
19 |
Refused to criticise a questionable political leader on Myrna Carroll's homeworld. |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
26 |
An investigation, tour, project or expedition goes wrong, stranding Myrna Carroll far from home. |
3 |
26 |
Became a Merchant (Broker). |
4 |
30 |
Continued as Merchant (Broker). |
4 |
32 |
Imperial trade restrictions force Myrna Carroll out of business. |
5 |
32 |
Became a Drifter (Wanderer). |
5 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
36 |
Voluntarily left Wanderer |
6 |
36 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
40 |
Myrna Carroll refuse to secretly provide religious rites for a dying leader or noble, because they do not share Myrna Carroll's faith. |
7 |
40 |
Continued as Believer (Holy Warrior). |
7 |
42 |
Myrna Carroll aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
42 |
Switched to Entertainer (Journalist). |
8 |
45 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
9 |
45 |
Switched to Drifter (Barbarian). |
9 |
48 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
10 |
48 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
51 |
Myrna Carroll secretly provide religious rites for a dying leader or noble, although they do not share Myrna Carroll's faith. Gain an Ally in the family and a Rival who disagrees with Myrna Carroll's choice. |
11 |
52 |
Continued as Believer (Missionary/Humanitarian). |
11 |
54 |
Myrna Carroll come into conflict with a splinter group Myrna Carroll's own religion which maintains Myrna Carroll's version is the wrong one. Gain 1 Rivals. |
12 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Retired. |
12 |
58 |
Moved to a new world. |
13 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
62 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
65 |
Moved to a new world. |
15 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
77 |
Good fortune. |
18 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |