Retired Sergeant Myrtie Steen  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 79 F 1 (-2) 1 (-2) 1 (-2) 2 (-2) 4 (-1) 2 (-2)111242
Unhappy
 
Skills
Athletics (Strength) 1
Carouse 1
Deception 0
Drive (Mole) 1
Drive (Track) 1
Electronics 0
Flyer 0
Gun Combat (Energy) 2
Gun Combat (Slug) 2
Investigate 1
Medic 0
Melee (Blade) 1
Persuade 1
Profession (Worker/Religion) 1
Recon 0
Science (Social Sciences/Belief) 2
Stealth 0
Streetwise 1
Survival 1
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 03
Entertainer Journalist 01
Agent Law Enforcement Sergeant23
Drifter Scavenger 01
Believer Holy Warrior Fighter11
Drifter Barbarian 11
Believer Missionary/Humanitarian Junior Project Worker01
Believer Mainstream Believer Initiate14
 
Name Type Affinity Enmity Power Influence Species
Louise Heard Enemy 0 3 0 1 Sylean (M/32)
Louise Heard was ruined by misfortune caused by the character.
Mariah Sheils Enemy 0 4 0 1 Urunishani (F/50)
Mariah Sheils loses some of their power base.
Violet Richards Rival 1 2 5 2 Sydite (F/32)
Violet Richards is a member of an organisation which holds a generally opposite view of the Traveller.
Hattie Kabble Enemy 0 2 1 1 Sydite (M/43)
Zula Pena Enemy 0 1 2 0 Sydite (F/58)
Harriette McDadden Enemy 0 3 0 1 Traltar (F/45)
Birtie Hayes Enemy 0 1 4 0 Sydite (F/33)
 
Term Age History
1 18 Failed to qualify for Journalist (Entertainer).
1 18 Became a Drifter (Wanderer).
1 22 Myrtie Steen run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2 22 Became a Entertainer (Journalist).
2 26 Public opinion turns on Myrtie Steen.
3 26 Failed to qualify for Infantry (Army).
3 26 Returned to Drifter (Wanderer).
3 30 Myrtie Steen run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4 30 Failed to qualify for Corporate (Citizen).
4 30 Submitted to the draft.
4 30 Became a Agent (Law Enforcement) with the new title Rookie.
4 32 Given specialist training in vehicles.
4 34 Forced to continue current assignment.
4 34 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
5 34 Continued as Agent (Law Enforcement).
5 36 Go undercover to investigate an enemy.
5 35 Backstab a fellow rogue for personal gain.
5 38 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
6 38 Continued as Agent (Law Enforcement).
6 42 Life ruined by a criminal gang. Gain the gang as an Enemy
7 42 Switched to Drifter (Scavenger).
7 46 Myrtie Steen run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8 46 Became a Believer (Holy Warrior) with the new title Hopeful.
8 47 Myrtie Steen accepted an offer of inducements to betray Myrtie Steen's faith. Gain 130,000 in cash.
8 50 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
9 50 Switched to Drifter (Barbarian).
9 51 Amnesia.
9 54 Promoted to Drifter (Barbarian) rank 1.
10 54 Voluntarily left Barbarian
10 54 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 58 Myrtie Steen have been following false teachings!
11 58 Returned to Drifter (Wanderer).
11 59 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
12 62 Voluntarily left Wanderer
12 62 Switched to Believer (Mainstream Believer) with the new title Lay Person.
12 66 Myrtie Steen refuse to secretly provide religious rites for a dying leader or noble, because they do not share Myrtie Steen's faith.
13 66 Aging Crisis. Owe 50,000 for medical bills.
13 66 Retired at age 66.
13 66 Continued as Believer (Mainstream Believer).
13 70 Myrtie Steen is chosen to represent Myrtie Steen's faith in a vid show or other highly public forum.
13 70 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
14 70 Aging Crisis. Owe 30,000 for medical bills.
14 70 Continued as Believer (Mainstream Believer).
14 71 Myrtie Steen refused an offer of inducements to betray Myrtie Steen's faith. Gain 4 enemies.
15 74 Aging Crisis. Owe 60,000 for medical bills.
15 74 Continued as Believer (Mainstream Believer).
15 75 Myrtie Steen accepted an offer of inducements to betray Myrtie Steen's faith. Gain 410,000 in cash.
15 78 Forced to muster out.
16 78 Aging Crisis. Owe 30,000 for medical bills.
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