Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
22 |
Involved in a feud with a rival criminal organization. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
23 |
Backstab a fellow rogue for personal gain. |
2 |
26 |
Promoted to Rogue (Enforcer) rank 1. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Thief (Rogue). |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
27 |
Involved in the planning of an impressive heist. |
3 |
30 |
Promoted to Rogue (Enforcer) rank 2. |
4 |
30 |
Continued as Rogue (Enforcer). |
4 |
32 |
A police detective or rival criminal forces Myrtis Treadway to flee and vows to hunt Myrtis Treadway down. Gain an Enemy. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Entered Merchant Academy with the Shipboard curriculum. |
5 |
36 |
Study Gunner (Capital) as a hobby. |
5 |
38 |
Graduated. |
6 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
42 |
Voluntarily left Merchant Marine |
7 |
42 |
Became a Scout (Explorer). |
7 |
44 |
A new romantic starts. Gain an Ally. |
7 |
46 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
8 |
46 |
Continued as Scout (Explorer). |
8 |
48 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
50 |
Promoted to Scout (Explorer) rank 2. |
9 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
50 |
Retired at age 50. |
9 |
50 |
Voluntarily left Explorer |
9 |
50 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
54 |
Myrtis Treadway is sent to a new community or parish to preach The Word among the poor. |
9 |
54 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
54 |
Voluntarily left Missionary/Humanitarian |
10 |
54 |
Retired. |
10 |
57 |
A new romantic starts. Gain an Ally. |
11 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
61 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
66 |
Victim of a crime. |
13 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
70 |
Moved to a new world. |
14 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
73 |
Contact with Government. |
15 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
76 |
Good fortune. |
16 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |