Retired Agent Patsy Alexander  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 79 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 3 (-1) 4 (-1)111834
Serious
 
Skills
Advocate 1
Art (Creative/Exotic Media) 1
Carouse 1
Deception 1
Drive (Flyer) 1
Drive (Hovercraft) 1
Drive (Wheel) 1
Flyer 0
Gun Combat (Archaic) 1
Mechanic 1
Medic 3
Melee (Grapple) 1
Persuade 0
Profession (Colonist/Farming) 1
Recon 2
Stealth 1
Steward 0
Streetwise 0
CareerAssignmentTitleRankTerms
Entertainer Artist 13
Army Army Support Lance Corporal12
Scholar Physician 13
Drifter Wanderer 01
Agent Intelligence Agent13
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Sid Odonaghue Contact 2 2 0 1 Ronnin (M/69)
Ella Kennedy Enemy 1 4 1 2 Dynchia (F/43)
Forgiveness.
Bessie Morgan Enemy 0 2 0 4 Cassilldan (M/16)
Isabel Casey Enemy 0 1 0 0 Dynchia (F/21)
Pearle Fields Contact 3 1 2 5 Dynchia (F/65)
Yaeya Aljeha Ally 6 0 1 1 Ael Yael (F/70)
Yaeya Aljeha belongs to an uncommon alien species.
Elvie Barnes Contact 3 2 3 0 Dynchia (F/51)
 
Term Age History
1 18 Became a Entertainer (Artist).
1 20 Go on a tour of the sector, visiting several worlds. Gain 1 Contacts.
1 22 Promoted to Entertainer (Artist) rank 1.
2 22 Continued as Entertainer (Artist).
2 24 One of Patsy Alexander's pieces of art is stolen, and the investigation brings Patsy Alexander into the criminal underworld.
3 26 Continued as Entertainer (Artist).
3 27 Patsy Alexander is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
4 27 Became a Army (Army Support) with the new title Private.
4 28 Assigned to an urbanised planet torn by war.
4 31 Promoted to Army (Army Support) rank 1 with the new title Lance Corporal.
5 31 Continued as Army (Army Support).
5 32 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
5 32 Gain rebels as Enemy
6 32 Became a Scholar (Physician).
6 35 Entangled in a bureaucratic or legal morass that distracts Patsy Alexander from Patsy Alexander's work.
6 36 Promoted to Scholar (Physician) rank 1.
7 36 Continued as Scholar (Physician).
7 38 Patsy Alexander's work is sabotaged by unknown parties. Patsy Alexander start again from scratch.
8 40 Attempted to change assignments.
8 40 Failed to qualify for Scientist (Scholar).
8 40 Continued as Scholar (Physician).
8 41 Win a prestigious prize for Patsy Alexander's work.
8 44 Forced to muster out.
9 44 Failed to qualify for Surveyor (Scout).
9 44 Became a Drifter (Wanderer).
9 48 Offered job by a patron. Now owe him a favor.
10 48 Became a Agent (Intelligence).
10 51 Go undercover to investigate an enemy.
10 51 Life ruined by a criminal gang. Gain the gang as an Enemy
10 52 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
11 52 Aging Crisis. Owe 50,000 for medical bills.
11 52 Retired at age 52.
11 52 Continued as Agent (Intelligence).
11 56 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
12 56 Aging Crisis. Owe 60,000 for medical bills.
12 56 Continued as Agent (Intelligence).
12 58 Patsy Alexander's work ends up coming home with Patsy Alexander, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
13 58 Aging Crisis. Owe 50,000 for medical bills.
13 58 Retired.
13 62 Birth or Death involving a family member or close friend.
14 62 Aging Crisis. Owe 20,000 for medical bills.
14 66 Gained a contact.
15 66 Aging Crisis. Owe 30,000 for medical bills.
15 69 Good fortune.
16 70 Aging Crisis. Owe 50,000 for medical bills.
16 73 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 74 Aging Crisis. Owe 60,000 for medical bills.
17 78 Gained a contact.
18 78 Aging Crisis. Owe 10,000 for medical bills.
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