Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
26 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
27 |
Find valuable salvage. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
31 |
Betrayed by a friend. One of Peatwet's Contacts or Allies betrays Peatwet, ending Peatwet's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Failed to qualify for Performer (Entertainer). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Scout (Courier). |
5 |
35 |
Serve as the courier for an important message from the Imperium. |
6 |
35 |
Aging Crisis. Owe 40,000 for medical bills. |
6 |
35 |
Retired at age 35. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Failed to qualify for Surveyor (Scout). |
6 |
35 |
Continued as Scout (Courier). |
6 |
38 |
Peatwet's scout ship is one of the first on the scene to rescue the survivors of a disaster but Peatwet fail to help. Gain an Enemy. |
6 |
38 |
Peatwet have no idea what happened to Peatwet – they found Peatwet's ship drifting on the fringes of friendly space. |
7 |
39 |
Continued as Scout (Courier). |
7 |
43 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
43 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
43 |
Continued as Scout (Courier). |
8 |
44 |
Perform an exemplary service for the scouts. |
8 |
47 |
Forced to muster out. |
9 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
47 |
Retired. |
9 |
49 |
Good fortune. |
10 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
52 |
Gained a contact. |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
56 |
A new romantic starts. Gain an Ally. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
61 |
A new romantic starts. Gain an Ally. |
13 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
65 |
Moved to a new world. |
14 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
69 |
A new romantic starts. Gain an Ally. |
15 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
74 |
Victim of a crime. |
16 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
79 |
Aging Crisis. Owe 10,000 for medical bills. |