Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
20 |
Become leader in social movement. |
1 |
20 |
Gain an Ally and an Enemy. |
1 |
20 |
Dropped out of military academy. |
2 |
20 |
Became a Entertainer (Performer). |
2 |
21 |
Sadie McCnaghty is forced out because of censorship or controversy. What truth did Sadie McCnaghty get too close to? |
3 |
21 |
Failed to qualify for Intelligence (Agent). |
3 |
21 |
Became a Drifter (Scavenger). |
3 |
24 |
Attacked by enemies that Sadie McCnaghty easily defeat. |
3 |
24 |
Gain Enemy if Sadie McCnaghty don't already have one. |
4 |
25 |
Voluntarily left Scavenger |
4 |
25 |
Failed to qualify for Thief (Rogue). |
4 |
25 |
Switched to Drifter (Wanderer). |
4 |
28 |
Betrayed by a friend. One of Sadie McCnaghty's Contacts or Allies betrays Sadie McCnaghty, ending Sadie McCnaghty's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
30 |
Make an unexpected connection outside Sadie McCnaghty's normal circles. Gain a Contact. |
6 |
32 |
Continued as Merchant (Merchant Marine). |
7 |
36 |
Continued as Merchant (Merchant Marine). |
7 |
38 |
Risk Sadie McCnaghty's fortune on a possibility lucrative deal and win. |
8 |
40 |
Continued as Merchant (Merchant Marine). |
9 |
44 |
Continued as Merchant (Merchant Marine). |
9 |
46 |
Sadie McCnaghty's ship or starport is destroyed by criminals. Gain them as an Enemy. |
10 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
49 |
Sadie McCnaghty accepted an offer of inducements to betray Sadie McCnaghty's faith. Gain 380,000 in cash. |
11 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
50 |
Retired. |
11 |
51 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
12 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
55 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
61 |
Moved to a new world. |
14 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
64 |
A new romantic starts. Gain an Ally. |
15 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
69 |
Moved to a new world. |
16 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
72 |
A new romantic starts. Gain an Ally. |
17 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
78 |
Birth or Death involving a family member or close friend. |
18 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |