Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
21 |
Stacy McMillan is forced out because of censorship or controversy. What truth did Stacy McMillan get too close to? |
2 |
21 |
Failed to qualify for Thief (Rogue). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
25 |
Given advanced training in a specialist field |
2 |
25 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
25 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
A good deal ensures Stacy McMillan is living the high life for a few years. |
4 |
33 |
Forced to muster out. |
5 |
33 |
Became a Drifter (Barbarian). |
5 |
34 |
Betrayed by a friend. One of Stacy McMillan's Contacts or Allies betrays Stacy McMillan, ending Stacy McMillan's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
34 |
Failed to qualify for Colonist (Citizen). |
6 |
34 |
Continued as Drifter (Barbarian). |
6 |
36 |
Find valuable salvage. |
7 |
38 |
Continued as Drifter (Barbarian). |
7 |
42 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
8 |
42 |
Became a Citizen (Corporate). |
8 |
43 |
Spent time maintaining and using heavy vehicles. |
8 |
46 |
Promoted to Citizen (Corporate) rank 1. |
9 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Continued as Citizen (Corporate). |
9 |
50 |
Stacy McMillan befriend a superior in the corporation or the colony. |
9 |
50 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
10 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
50 |
Continued as Citizen (Corporate). |
10 |
53 |
Stacy McMillan gain experience in a technical field as a computer operator or surveyor. |
11 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
54 |
Voluntarily left Corporate |
11 |
54 |
Retired. |
11 |
55 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
63 |
Gained a contact. |
14 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
68 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
73 |
Moved to a new world. |
16 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
75 |
A new romantic starts. Gain an Ally. |
17 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |