Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
24 |
Tracy Mckinney went above and beyond the call of duty. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
28 |
A new romantic starts. Gain an Ally. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
32 |
Rewarded for a successful mission. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
38 |
Gained a contact. |
5 |
38 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
42 |
Tracy Mckinney's work ends up coming home with Tracy Mckinney, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
42 |
Became a Scholar (Field Researcher). |
7 |
46 |
Refuse to join a cheat in some fashion. |
7 |
46 |
Promoted to Scholar (Field Researcher) rank 1. |
8 |
46 |
Continued as Scholar (Field Researcher). |
8 |
49 |
Advanced training in a specialist field. |
8 |
50 |
Promoted to Scholar (Field Researcher) rank 2. |
9 |
50 |
Continued as Scholar (Field Researcher). |
9 |
51 |
Assigned to work on a secret project for a patron or organisation. |
9 |
54 |
Promoted to Scholar (Field Researcher) rank 3. |
10 |
54 |
Voluntarily left Field Researcher |
10 |
54 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
58 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
58 |
Continued as Merchant (Merchant Marine). |
11 |
62 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
12 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
62 |
Retired at age 62. |
12 |
62 |
Continued as Merchant (Merchant Marine). |
12 |
64 |
Befriend a useful ally in one sphere. Gain an Ally. |
12 |
66 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
13 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
66 |
Continued as Merchant (Merchant Marine). |
13 |
69 |
Befriend a useful ally in one sphere. Gain an Ally. |
13 |
70 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
14 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
70 |
Continued as Merchant (Merchant Marine). |
14 |
74 |
Risk Tracy Mckinney's fortune on a possibility lucrative deal and win. |
14 |
74 |
Forced to muster out. |
15 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
74 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
15 |
75 |
Good fortune |
16 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |