Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
19 |
Agreed to perform research that goes against Valeria Shaw's conscience. Gain 1 Enemies. |
2 |
22 |
Continued as Scholar (Physician). |
2 |
26 |
Caught cheating in some fashion, advancing Valeria Shaw's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
2 |
26 |
A disaster or war strikes. |
2 |
26 |
Severely injured. |
2 |
26 |
The planetary government interferes with Valeria Shaw's research for political or religious reasons. Valeria Shaw continue working secretely. |
2 |
26 |
Gain an Enemy |
3 |
26 |
Continued as Scholar (Physician). |
3 |
28 |
Assigned to work on a secret project for a patron or organisation. |
3 |
30 |
Promoted to Scholar (Physician) rank 1. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Scholar (Field Researcher) with previous rank. |
4 |
31 |
Entangled in a bureaucratic or legal morass that distracts Valeria Shaw from Valeria Shaw's work. |
4 |
34 |
Promoted to Scholar (Field Researcher) rank 2. |
5 |
34 |
Continued as Scholar (Field Researcher). |
5 |
35 |
An expedition or voyage goes wrong, leaving Valeria Shaw stranded in the wilderness. |
6 |
35 |
Became a Drifter (Scavenger). |
6 |
39 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
39 |
Failed to qualify for Physician (Scholar). |
7 |
39 |
Switched to Drifter (Wanderer). |
7 |
41 |
Spend time with an alien race. Gain a contact. |
8 |
43 |
Continued as Drifter (Wanderer). |
8 |
44 |
Valeria Shaw do not know what happened to Valeria Shaw. There is a gap in Valeria Shaw's memory. |
9 |
44 |
Failed to qualify for Scientist (Scholar). |
9 |
44 |
Returned to Drifter (Scavenger). |
9 |
48 |
Valeria Shaw do not know what happened to Valeria Shaw. There is a gap in Valeria Shaw's memory. |
10 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Retired. |
10 |
52 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
60 |
Gained a contact. |
13 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
61 |
Moved to a new world. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
67 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
74 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |