Retired Manager Velva Knight  

Species Age Sex Str Dex End Int Edu SocUPP
Florian 79 F 1 (-2) 1 (-2) 1 (-2) 2 (-2) 14 (2) 2 (-2)1112E2
Caring
 
Skills
Admin 2
Advocate 2
Athletics 0
Broker 0
Deception 0
Drive (Mole) 1
Electronics (Comms) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Engineer (J-drive) 1
Gun Combat (Slug) 1
Investigate 1
Jack-of-All-Trades 1
Language (Floriani (Florian League)) 1
Mechanic 1
Medic 1
Persuade 0
Pilot (Capital Ships) 1
Profession (Worker) 0
Recon 1
Science (Space Sciences/Astronomy) 2
Stealth 1
Streetwise 2
Survival 1
CareerAssignmentTitleRankTerms
Rogue Thief 01
Citizen Corporate Manager25
Drifter Wanderer 13
Believer Missionary/Humanitarian Junior Project Worker-14
Merchant Merchant Marine Senior Crewman12
 
EducationGraduated
University Graduated
 
Name Type Affinity Enmity Power Influence Species
Ethel Ryan Ally 3 0 1 5 Florian (M/18)
 
Term Age History
1 18 Entered University.
1 21 Study Streetwise as a hobby.
1 22 Graduated.
2 22 Became a Rogue (Thief).
2 25 Severely injured. Owe 5,000 for medical bills.
3 25 Became a Citizen (Corporate).
3 27 Velva Knight gain experience in a technical field as a computer operator or surveyor.
4 29 Continued as Citizen (Corporate).
4 33 Spent time maintaining and using heavy vehicles.
4 33 Promoted to Citizen (Corporate) rank 1.
5 33 Continued as Citizen (Corporate).
5 35 Advanced training in a specialist field.
6 37 Continued as Citizen (Corporate).
6 41 A new romantic starts. Gain an Ally.
6 41 Forced to continue current assignment.
6 41 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
7 41 Continued as Citizen (Corporate).
7 44 Hard times caused by a lack of interstellar trade costs Velva Knight Velva Knight's job.
8 44 Failed to qualify for Surveyor (Scout).
8 44 Became a Drifter (Wanderer).
8 48 Promoted to Drifter (Wanderer) rank 1.
9 48 Voluntarily left Wanderer
9 48 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 49 Opponents of Velva Knight's belief system ambush Velva Knight.
9 49 Nearly killed. Owe 20,000 for medical bills.
10 49 Returned to Drifter (Wanderer).
11 53 Continued as Drifter (Wanderer).
11 54 Drafted into Merchant Marine
12 57 Aging Crisis. Owe 40,000 for medical bills.
12 57 Retired at age 57.
12 57 Became a Merchant (Merchant Marine) with the new title Crewman.
12 61 Velva Knight's business or ship thrives.
12 61 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
13 61 Aging Crisis. Owe 10,000 for medical bills.
13 61 Continued as Merchant (Merchant Marine).
13 63 Given advanced training in a specialist field
13 65 Forced to muster out.
14 65 Aging Crisis. Owe 60,000 for medical bills.
14 65 Returned to Believer (Missionary/Humanitarian).
14 67 Victim of a crime
15 69 Aging Crisis. Owe 40,000 for medical bills.
15 69 Continued as Believer (Missionary/Humanitarian).
15 72 Velva Knight is caught in the periphery of a scandal.
15 72 Demoted to Believer (Missionary/Humanitarian) rank -1 with the new title Junior Project Worker.
16 73 Aging Crisis. Owe 40,000 for medical bills.
16 73 Continued as Believer (Missionary/Humanitarian).
16 74 Velva Knight faith is shaken.
17 77 Aging Crisis. Owe 10,000 for medical bills.
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