Retired 2nd Officer Walter Staff  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 79 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 12 (2) 7 (0)1115C7
Arrogant, Grouchy, Bully
 
Skills
Admin 2
Advocate 2
Athletics (Dexterity) 1
Diplomat 2
Drive 0
Electronics (Computers) 2
Engineer (J-drive) 1
Flyer 0
Gambler 1
Gun Combat 0
Heavy Weapons 0
Investigate 2
Jack-of-All-Trades 1
Leadership 1
Mechanic 1
Medic 2
Melee (Blade) 1
Persuade 5
Pilot (Spacecraft) 1
Science (Social Sciences/Archaeology) 1
Science (Life Sciences/Biology) 2
Science (Physical Sciences/Chemistry) 1
Science (Robotic Sciences/Cybernetics) 1
Science (Physical Sciences/Physics) 1
Science (Life Sciences/Xenology) 1
Stealth 0
Streetwise 1
Tactics 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Marine Support Marine01
Agent Law Enforcement Corporal12
Scholar Physician 56
Merchant Merchant Marine 2nd Officer44
Believer Missionary/Humanitarian Project Leader32
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Pearl Kelly Contact 2 0 3 4 Murrissi (M/80)
Loyd Henderson Enemy 0 2 3 5 Answerin (M/27)
Dylan Mcabe Rival 0 1 1 4 Pirian (M/15)
Euna Vear Ally 3 0 2 1 Ziadd (F/23)
Savannah Holmes Ally 1 0 0 0 Ziadd (F/29)
Savannah Holmes is a questionable figure such as a criminal, pirate or disgraced noble.
Brent Neal Rival 2 0 4 3 Vlazhdumecta (M/41)
 
Term Age History
1 18 Became a Marine (Marine Support) with the new title Marine.
1 19 Lightly injured, no permanent damage. Fully recovered.
2 19 Failed to qualify for Corporate Agent (Agent).
2 19 Submitted to the draft.
2 19 Became a Agent (Law Enforcement) with the new title Rookie.
2 21 Established a network of contacts. Gain 1 contacts.
2 23 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
3 23 Continued as Agent (Law Enforcement).
3 27 Life ruined by a criminal gang. Gain the gang as an Enemy
4 27 Became a Scholar (Physician).
4 31 Assigned to work on a secret project for a patron or organisation.
5 31 Continued as Scholar (Physician).
5 32 Entangled in a bureaucratic or legal morass that distracts Walter Staff from Walter Staff's work.
5 35 Promoted to Scholar (Physician) rank 1.
6 35 Continued as Scholar (Physician).
6 39 Caught cheating in some fashion, advancing Walter Staff's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
6 39 A disaster leaves several injured, and others blame Walter Staff, forcing Walter Staff to leave Walter Staff's career. Gain a Rival.
6 39 Nearly killed. Owe 10,000 for medical bills.
6 39 Gain an Enemy
6 39 Promoted to Scholar (Physician) rank 2.
7 39 Continued as Scholar (Physician).
7 43 Work for an eccentric but brilliant mentor, who becomes an Ally.
7 43 Promoted to Scholar (Physician) rank 3.
8 43 Continued as Scholar (Physician).
8 44 Work for an eccentric but brilliant mentor, who becomes an Ally.
8 47 Promoted to Scholar (Physician) rank 4.
9 47 Continued as Scholar (Physician).
9 51 Work leads to a considerable breakthrough.
9 51 Promoted to Scholar (Physician) rank 5.
10 51 Voluntarily left Physician
10 51 Entered Merchant Academy with the Shipboard curriculum.
10 55 Widely recognized.
10 55 Graduated.
11 55 Aging Crisis. Owe 60,000 for medical bills.
11 55 Retired at age 55.
11 55 Became a Merchant (Merchant Marine) with the new title Crewman.
11 55 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
11 59 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
12 59 Aging Crisis. Owe 40,000 for medical bills.
12 59 Continued as Merchant (Merchant Marine).
12 60 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
13 63 Aging Crisis. Owe 10,000 for medical bills.
13 63 Continued as Merchant (Merchant Marine).
13 65 Given advanced training in a specialist field
13 67 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
14 67 Aging Crisis. Owe 30,000 for medical bills.
14 67 Continued as Merchant (Merchant Marine).
14 70 Imperial trade restrictions force Walter Staff out of business.
14 71 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
15 71 Aging Crisis. Owe 10,000 for medical bills.
15 71 Voluntarily left Merchant Marine
15 71 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
15 75 Walter Staff faith enjoys an explosion of popularity largely thanks to Walter Staff's efforts.
15 75 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
15 75 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
16 75 Aging Crisis. Owe 10,000 for medical bills.
16 75 Continued as Believer (Missionary/Humanitarian).
16 79 Walter Staff is chosen to represent Walter Staff's faith in a vid show or other highly public forum.
16 79 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
17 79 Aging Crisis. Owe 10,000 for medical bills.
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