Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
21 |
Failed to qualify for Performer (Entertainer). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Scout (Surveyor). |
2 |
23 |
Wilda Perez inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
25 |
Attempted to change assignments. |
3 |
25 |
Switched to Scout (Courier) with previous rank. |
3 |
26 |
When dealing with an alien race, Wilda Perez have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
4 |
29 |
Continued as Scout (Courier). |
4 |
33 |
Wilda Perez's scout ship is one of the first on the scene to rescue the survivors of a disaster but Wilda Perez fail to help. Gain an Enemy. |
4 |
33 |
Severely injured. Owe 10,000 for medical bills. |
5 |
33 |
Continued as Scout (Courier). |
5 |
37 |
Wilda Perez's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
6 |
37 |
Continued as Scout (Courier). |
6 |
38 |
Wilda Perez's scout ship is one of the first on the scene to rescue the survivors of a disaster but Wilda Perez fail to help. Gain an Enemy. |
6 |
38 |
Wilda Perez have no idea what happened to Wilda Perez – they found Wilda Perez's ship drifting on the fringes of friendly space. |
7 |
41 |
Continued as Scout (Courier). |
7 |
45 |
When dealing with an alien race, Wilda Perez have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
7 |
45 |
Forced to muster out. |
8 |
45 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
46 |
Wilda Perez is sent to a new community or parish to preach The Word among the poor. |
9 |
49 |
Voluntarily left Mainstream Believer |
9 |
49 |
Became a Drifter (Scavenger). |
9 |
53 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
53 |
Retired at age 53. |
10 |
53 |
Continued as Drifter (Scavenger). |
10 |
54 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
11 |
54 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
11 |
58 |
Wilda Perez accepted an offer of inducements to betray Wilda Perez's faith. Gain 600,000 in cash. |
11 |
58 |
Forced to continue current assignment. |
11 |
58 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
58 |
Continued as Believer (Holy Warrior). |
12 |
61 |
Wilda Perez refuse to secretly provide religious rites for a dying leader or noble, because they do not share Wilda Perez's faith. |
12 |
62 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
13 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
62 |
Continued as Believer (Holy Warrior). |
13 |
64 |
Opponents of Wilda Perez's belief system ambush Wilda Perez. |
13 |
64 |
Lost eye or limb. Owe 5,000 for medical bills. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
64 |
Retired. |
14 |
65 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
76 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |