Retired Captain Wilhelmina Reekey  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 79 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 8 (0) 4 (-1)111584
Thrilled
 
Skills
Admin 1
Advocate 2
Astrogation 1
Athletics (Strength) 1
Broker 1
Carouse 1
Drive (Hovercraft) 1
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Engineer (J-drive) 1
Engineer (M-drive) 1
Flyer 0
Language (Trokh (Aslan)) 2
Mechanic 2
Melee (Striking) 1
Persuade 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession (Worker/Metalworking) 1
Recon 0
Science (Space Sciences) 0
Steward 2
Streetwise 3
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Captain78
Citizen Colonist Settler35
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Antonio Broderib Ally 2 0 0 3 Geonee (M/18)
Antonio Broderib is diminished in both power and influence.
Diane Morrissy Ally 3 0 2 1 Azhanti (F/92)
Jordan Bennett Rival 1 3 0 2 Azhanti (M/62)
Relationship redefined. Contact becomes an rival.
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 20 Embroiled in legal trouble.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 25 Befriend a useful ally in one sphere. Gain an Ally.
2 26 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
3 26 Continued as Merchant (Merchant Marine).
3 29 Embroiled in legal trouble.
3 30 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
4 30 Continued as Merchant (Merchant Marine).
4 32 Given advanced training in a specialist field
4 34 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
5 34 Continued as Merchant (Merchant Marine).
5 37 Nearly killed.
5 38 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
6 38 Continued as Merchant (Merchant Marine).
6 40 Wilhelmina Reekey's business or ship thrives.
6 42 Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain.
7 42 Continued as Merchant (Merchant Marine).
7 43 Wilhelmina Reekey's business or ship thrives.
7 46 Promoted to Merchant (Merchant Marine) rank 7.
8 46 Continued as Merchant (Merchant Marine).
8 47 Befriend a useful ally in one sphere. Gain an Ally.
8 50 Forced to muster out.
9 50 Became a Citizen (Colonist).
9 54 Spent time maintaining and using heavy vehicles.
10 54 Aging Crisis. Owe 50,000 for medical bills.
10 54 Retired at age 54.
10 54 Continued as Citizen (Colonist).
10 57 Political upheaval strikes Wilhelmina Reekey's homeworld, and Wilhelmina Reekey is caught up in the revolution.
10 58 Promoted to Citizen (Colonist) rank 1.
11 58 Aging Crisis. Owe 40,000 for medical bills.
11 58 Continued as Citizen (Colonist).
11 61 Wilhelmina Reekey befriend a superior in the corporation or the colony.
11 62 Forced to continue current assignment.
11 62 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
12 62 Aging Crisis. Owe 50,000 for medical bills.
12 62 Continued as Citizen (Colonist).
12 64 Wilhelmina Reekey rise to a position of power in Wilhelmina Reekey's colony or corporation.
12 66 Promoted to Citizen (Colonist) rank 3.
13 66 Aging Crisis. Owe 20,000 for medical bills.
13 66 Continued as Citizen (Colonist).
13 70 Wilhelmina Reekey learn something Wilhelmina Reekey should not have – a corporate secret, a political scandal – which Wilhelmina Reekey can profit from illegally.
13 70 Forced to muster out.
14 70 Aging Crisis. Owe 30,000 for medical bills.
14 70 Retired.
14 72 Gained a contact.
15 74 Aging Crisis. Owe 20,000 for medical bills.
15 76 A romantic relationship ends badly. Gain a Rival or Enemy.
16 78 Aging Crisis. Owe 10,000 for medical bills.
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