Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
Spent the college years partying. |
1 |
22 |
Graduated. Gain an rival who is upset that Alida Hamilton left the community. |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
24 |
Thrown into a brutal ground war |
2 |
26 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
3 |
26 |
Continued as Army (Cavalry). |
3 |
28 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
4 |
28 |
Failed to qualify for Pirate (Rogue). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
29 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
32 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
5 |
32 |
Continued as Navy (Engineer/Gunner). |
5 |
36 |
Advanced training in a specialist field. |
5 |
36 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
6 |
36 |
Continued as Navy (Engineer/Gunner). |
6 |
40 |
Severely injured. Fully recovered. |
7 |
40 |
Failed to qualify for Explorer (Scout). |
7 |
40 |
Became a Drifter (Wanderer). |
7 |
44 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
44 |
Continued as Drifter (Wanderer). |
8 |
46 |
Find valuable salvage. |
9 |
48 |
Continued as Drifter (Wanderer). |
9 |
51 |
Contact with Government. |
9 |
52 |
Promoted to Drifter (Wanderer) rank 2. |
10 |
52 |
Continued as Drifter (Wanderer). |
10 |
56 |
A new romantic starts. Gain an Ally. |
11 |
56 |
Continued as Drifter (Wanderer). |
11 |
60 |
Betrayed by a friend. One of Alida Hamilton's Contacts or Allies betrays Alida Hamilton, ending Alida Hamilton's career. That Contact or Ally becomes a Rival or Enemy. |
12 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
60 |
Retired at age 60. |
12 |
60 |
Retired. |
12 |
61 |
Gained a contact. |
13 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
65 |
A new romantic starts. Gain an Ally. |
14 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
69 |
Moved to a new world. |
15 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
75 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
78 |
Moved to a new world. |
17 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |