Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
22 |
Study Art (Presentation/Write) as a hobby. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Army (Infantry) with the new title Private. |
2 |
25 |
Assigned to a peacekeeping role. |
3 |
26 |
Continued as Army (Infantry). |
3 |
30 |
Unit is slaughtered in a disastrous battle, for which Ann Curtis blame Ann Curtis's commander. Gain commander as Enemy. |
4 |
30 |
Became a Scout (Explorer). |
4 |
33 |
Ann Curtis spend a great deal of time on the fringes of Charted Space. |
4 |
33 |
Gain a contact in an alien race. |
5 |
34 |
Continued as Scout (Explorer). |
5 |
38 |
When dealing with an alien race, Ann Curtis botch an opportunity to gather extra intelligence about them. |
5 |
38 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
38 |
Continued as Scout (Explorer). |
6 |
41 |
Ann Curtis discover a world, item or information of worth to the Imperium. |
6 |
42 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Switched to Scout (Surveyor) with previous rank. |
7 |
44 |
Ann Curtis spend a great deal of time on the fringes of Charted Space. |
7 |
44 |
Ann Curtis's ship is damaged, and Ann Curtis have to hitch-hike Ann Curtis's way back across the stars to the nearest scout base. |
7 |
44 |
Gain 5 Contacts. Gain 1 Enemies. |
7 |
46 |
Promoted to Scout (Surveyor) rank 2. |
8 |
46 |
Continued as Scout (Surveyor). |
8 |
48 |
Ann Curtis's ship is damaged, and Ann Curtis have to hitch-hike Ann Curtis's way back across the stars to the nearest scout base. |
8 |
48 |
Gain 2 Contacts. Gain 2 Enemies. |
8 |
50 |
Promoted to Scout (Surveyor) rank 3 with the new title Senior Scout. |
9 |
50 |
Continued as Scout (Surveyor). |
9 |
54 |
Gained a contact. |
9 |
54 |
Forced to muster out. |
10 |
54 |
Failed to qualify for Artist (Entertainer). |
10 |
54 |
Submitted to the draft. |
10 |
54 |
Became a Marine (Marine Support) with the new title Marine. |
10 |
57 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
10 |
58 |
Forced to muster out. |
11 |
58 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
11 |
62 |
Risk Ann Curtis's fortune on a possibility lucrative deal and win. |
11 |
62 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
12 |
62 |
Continued as Merchant (Merchant Marine). |
12 |
63 |
Befriend a useful ally in one sphere. Gain an Ally. |
12 |
66 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
13 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
66 |
Retired at age 66. |
13 |
66 |
Continued as Merchant (Merchant Marine). |
13 |
67 |
Given advanced training in a specialist field |
13 |
70 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
14 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
70 |
Continued as Merchant (Merchant Marine). |
14 |
74 |
Imperial trade restrictions force Ann Curtis out of business. |
15 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
74 |
Retired. |
15 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |