Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
21 |
Became a Citizen (Worker). |
2 |
25 |
Spent time maintaining and using heavy vehicles. |
3 |
25 |
Continued as Citizen (Worker). |
3 |
29 |
Annetta Cause is rewarded for Annetta Cause's diligence or cunning. |
3 |
29 |
Promoted to Citizen (Worker) rank 1. |
4 |
29 |
Continued as Citizen (Worker). |
4 |
33 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
33 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
5 |
33 |
Continued as Citizen (Worker). |
5 |
37 |
A new romantic starts. Gain an Ally. |
5 |
37 |
Promoted to Citizen (Worker) rank 3. |
6 |
37 |
Continued as Citizen (Worker). |
6 |
38 |
Annetta Cause gain experience in a technical field as a computer operator or surveyor. |
6 |
41 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |
7 |
41 |
Continued as Citizen (Worker). |
7 |
42 |
Good fortune |
7 |
45 |
Promoted to Citizen (Worker) rank 5. |
8 |
45 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
45 |
Retired at age 45. |
8 |
45 |
Continued as Citizen (Worker). |
8 |
49 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
9 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
49 |
Retired. |
9 |
52 |
Good fortune. |
10 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
57 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
59 |
Gained a contact. |
12 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
62 |
A new romantic starts. Gain an Ally. |
13 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
66 |
Good fortune. |
14 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
73 |
Amnesia. |
15 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
74 |
A new romantic starts. Gain an Ally. |
16 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |