Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Ground Assault (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Make an unexpected connection outside Annie McGhee's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Annie McGhee's business or ship thrives. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
A sudden war destroys Annie McGhee's trade routes and contacts, forcing Annie McGhee to flee that region of space. |
3 |
27 |
Gain rebels as Enemy |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
28 |
Birth or Death involving a family member or close friend. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
34 |
Survived a risky adventure but gained nothing. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
36 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
7 |
36 |
Became a Citizen (Colonist). |
7 |
37 |
A revolution, attack or other unusual event throws Annie McGhee's life into chaos, forcing Annie McGhee to leave the planet. |
8 |
37 |
Failed to qualify for Free Trader (Merchant). |
8 |
37 |
Switched to Drifter (Barbarian). |
8 |
40 |
Betrayed by a friend. One of Annie McGhee's Contacts or Allies betrays Annie McGhee, ending Annie McGhee's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
40 |
Switched to Merchant (Free Trader). |
9 |
42 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
9 |
44 |
Promoted to Merchant (Free Trader) rank 1. |
10 |
44 |
Continued as Merchant (Free Trader). |
10 |
45 |
Embroiled in legal trouble. |
10 |
48 |
Forced to continue current assignment. |
10 |
48 |
Promoted to Merchant (Free Trader) rank 2. |
11 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
48 |
Retired at age 48. |
11 |
48 |
Continued as Merchant (Free Trader). |
11 |
52 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
12 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
52 |
Continued as Merchant (Free Trader). |
12 |
56 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
12 |
56 |
Promoted to Merchant (Free Trader) rank 4. |
13 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
56 |
Continued as Merchant (Free Trader). |
13 |
57 |
Given advanced training in a specialist field |
13 |
60 |
Promoted to Merchant (Free Trader) rank 5. |
14 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
60 |
Continued as Merchant (Free Trader). |
14 |
63 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
14 |
64 |
Forced to muster out. |
15 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
64 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
15 |
65 |
Annie McGhee retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
16 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
68 |
Continued as Believer (Mainstream Believer). |
16 |
69 |
Annie McGhee come into conflict with a splinter group Annie McGhee's own religion which maintains Annie McGhee's version is the wrong one. Gain 1 Rivals. |
17 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
72 |
Continued as Believer (Mainstream Believer). |
17 |
73 |
Opponents of Annie McGhee's belief system ambush Annie McGhee. |
17 |
73 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
18 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
73 |
Retired. |
18 |
77 |
Spend time with an alien race. Gain a contact. |
19 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |