Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
19 |
Suffered a deep tragedy. |
1 |
22 |
Left the spacer community. |
2 |
22 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
26 |
Arie Medina is chosen to represent Arie Medina's faith in a vid show or other highly public forum. |
2 |
26 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
3 |
26 |
Continued as Believer (Holy Warrior). |
3 |
30 |
Arie Medina come into conflict with a splinter group Arie Medina's own religion which maintains Arie Medina's version is the wrong one. Gain 1 Rivals. |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
36 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
38 |
Promoted to Drifter (Scavenger) rank 2. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
41 |
Betrayed by a friend. One of Arie Medina's Contacts or Allies betrays Arie Medina, ending Arie Medina's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
41 |
Failed to qualify for Explorer (Scout). |
7 |
41 |
Submitted to the draft. |
7 |
41 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
7 |
45 |
Refuse to abuse Arie Medina's position for profit. |
7 |
45 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
7 |
45 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
8 |
45 |
Attempted to change assignments. |
8 |
45 |
Failed to qualify for Flight (Navy). |
8 |
45 |
Continued as Navy (Engineer/Gunner). |
8 |
49 |
Vessel participates in a notable military engagement. |
8 |
49 |
Forced to muster out. |
9 |
49 |
Failed to qualify for Field Researcher (Scholar). |
9 |
49 |
Returned to Drifter (Scavenger). |
9 |
53 |
Arie Medina run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
53 |
Retired at age 53. |
10 |
53 |
Retired. |
10 |
55 |
Moved to a new world. |
11 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
61 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
12 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
64 |
A new romantic starts. Gain an Ally. |
13 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
69 |
Gained a contact. |
14 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
73 |
Good fortune. |
15 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
75 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |