Retired Senior Scout Arlie Spencer  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 80 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 7 (0) 3 (-1)111373
Unmotivated, Glamorous
 
Skills
Admin 0
Astrogation 0
Athletics 0
Diplomat 2
Drive (Mole) 1
Electronics (Comms) 1
Electronics (Computers) 1
Gun Combat 0
Investigate 1
Jack-of-All-Trades 1
Language (Floriani (Florian League)) 1
Mechanic 1
Persuade 3
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor Senior Scout35
Entertainer Journalist Freelancer12
Citizen Corporate 01
Merchant Merchant Marine Crewman02
Believer Missionary/Humanitarian Project Worker14
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Heber Gordon Rival 2 2 2 1 Iltharan (M/20)
Hezekiah Heard Contact 6 1 2 1 Tapazmal (M/23)
Hezekiah Heard belongs to an unusual cultural or religious group.
Hezekiah Heard has had an unexpected run of good fortune lately.
reconciliation.
Elaine Kelly Contact 3 0 1 6 Tapazmal (F/55)
Elaine Kelly gains in influence.
Alvina Elliott Rival 1 0 1 4 Tapazmal (F/49)
Leila Beckham Rival 1 2 0 0 Tapazmal (F/86)
Leila Beckham is in desperate trouble and could use the character’s help.
Leila Beckham’s relationships have begun to affect the character.
Leila Beckham has life-changing event that creates new responsibilities.
Courtney Bowman Rival 1 1 1 4 Trexen (M/30)
Courtney Bowman gains in power and influence.
Orin Bradley Rival 1 2 3 1 Zaris (M/33)
Uerszoerz Ralllluerr Rival 1 3 5 2 Vargr, Imperium (M/25)
 
Term Age History
1 18 Became a Scout (Surveyor).
1 22 Gained a contact.
1 22 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
2 22 Continued as Scout (Surveyor).
2 25 Moved to a new world.
3 26 Continued as Scout (Surveyor).
3 28 When dealing with an alien race, Arlie Spencer botch an opportunity to gather extra intelligence about them.
3 28 Arlie Spencer inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
3 30 Promoted to Scout (Surveyor) rank 2.
4 30 Continued as Scout (Surveyor).
4 32 Arlie Spencer survey an alien world.
4 34 Promoted to Scout (Surveyor) rank 3 with the new title Senior Scout.
5 34 Continued as Scout (Surveyor).
5 37 Spend several years jumping from world to world in Arlie Spencer's scout ship.
5 38 Forced to muster out.
6 38 Became a Entertainer (Journalist).
6 41 Go on a tour of the sector, visiting several worlds. Gain 1 Contacts.
6 42 Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer.
7 42 Continued as Entertainer (Journalist).
7 44 Expose or are involved in a scandal of some sort.
8 44 Became a Citizen (Corporate).
8 46 Severely injured. Fully recovered. Owe 6,250 for medical bills.
9 46 Became a Merchant (Merchant Marine) with the new title Crewman.
9 48 A good deal ensures Arlie Spencer is living the high life for a few years.
10 50 Continued as Merchant (Merchant Marine).
10 51 Make an unexpected connection outside Arlie Spencer's normal circles. Gain a Contact.
11 54 Aging Crisis. Owe 30,000 for medical bills.
11 54 Retired at age 54.
11 54 Voluntarily left Merchant Marine
11 54 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 55 Arlie Spencer is sent to a new community or parish to preach The Word among the poor.
12 58 Aging Crisis. Owe 20,000 for medical bills.
12 58 Continued as Believer (Missionary/Humanitarian).
12 59 Arlie Spencer retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
13 62 Aging Crisis. Owe 10,000 for medical bills.
13 62 Continued as Believer (Missionary/Humanitarian).
13 63 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
13 66 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
14 66 Aging Crisis. Owe 50,000 for medical bills.
14 66 Continued as Believer (Missionary/Humanitarian).
14 70 Arlie Spencer come into conflict with a splinter group Arlie Spencer's own religion which maintains Arlie Spencer's version is the wrong one. Gain 2 Rivals.
15 70 Aging Crisis. Owe 10,000 for medical bills.
15 70 Retired.
15 71 Betrayal. Convert an Ally into a Rival or Enemy.
16 74 Aging Crisis. Owe 60,000 for medical bills.
16 76 Betrayal. Convert an Ally into a Rival or Enemy.
17 78 Aging Crisis. Owe 40,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙