Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
22 |
Victim of a crime |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
25 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Suffer from a life-threatening illness. |
4 |
30 |
Became a Army (Cavalry) with the new title Private. |
4 |
31 |
Unit is slaughtered in a disastrous battle, for which Artie McDonaugh blame Artie McDonaugh's commander. Gain commander as Enemy. |
5 |
31 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
33 |
A notable academic consults with Artie McDonaugh about a publication or documentary he is working on. Gain a Contact in academia. |
5 |
35 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
35 |
Continued as Believer (Missionary/Humanitarian). |
6 |
38 |
Artie McDonaugh is chosen to represent Artie McDonaugh's faith in a vid show or other highly public forum. |
6 |
39 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
7 |
39 |
Continued as Believer (Missionary/Humanitarian). |
7 |
42 |
Artie McDonaugh accepted an offer of inducements to betray Artie McDonaugh's faith. Gain 230,000 in cash. |
7 |
43 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
8 |
43 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
45 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
47 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
49 |
Embroiled in legal trouble. |
10 |
51 |
Continued as Merchant (Merchant Marine). |
10 |
54 |
Make an unexpected connection outside Artie McDonaugh's normal circles. Gain a Contact. |
11 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Continued as Merchant (Merchant Marine). |
11 |
59 |
Embroiled in legal trouble. |
11 |
59 |
Forced to muster out. |
12 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
59 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
12 |
62 |
Artie McDonaugh refuse to secretly provide religious rites for a dying leader or noble, because they do not share Artie McDonaugh's faith. |
13 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
63 |
Continued as Believer (Mainstream Believer). |
13 |
65 |
Artie McDonaugh is chosen to represent Artie McDonaugh's faith in a vid show or other highly public forum. |
13 |
67 |
Forced to continue current assignment. |
13 |
67 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
14 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
67 |
Continued as Believer (Mainstream Believer). |
14 |
70 |
Artie McDonaugh is caught in the periphery of a scandal. |
14 |
70 |
Demoted to Believer (Mainstream Believer) rank 0 with the new title Lay Person. |
15 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
71 |
Continued as Believer (Mainstream Believer). |
15 |
75 |
Opponents of Artie McDonaugh's belief system ambush Artie McDonaugh. |
15 |
75 |
Nearly killed. Owe 45,000 for medical bills. |
16 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
75 |
Retired. |
16 |
76 |
A new romantic starts. Gain an Ally. |
17 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |