Retired Special Agent Carrie Watkins  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 80 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 11 (1) 6 (0)1119B6
Humble
 
Skills
Admin 1
Animals 0
Athletics (Strength) 1
Carouse 1
Deception 1
Drive 0
Electronics 0
Explosives 2
Flyer (Ornithopter) 1
Gun Combat (Archaic) 1
Investigate 1
Jack-of-All-Trades 1
Language (Gvegh (Vargr)) 1
Language (Zdetl (Zhodani)) 1
Mechanic 0
Melee (Bludgeon) 1
Melee (Unarmed) 3
Persuade 1
Profession (Worker/Construction) 1
Profession (Worker/Metalworking) 2
Profession (Sports/Team Ball Sports) 1
Recon 0
Stealth 1
Streetwise 1
Tactics (Military) 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent Special Agent44
Prisoner Inmate 03
Prisoner Fixer 04
Prisoner Thug 13
 
EducationGraduated
University Honors
 
Name Type Affinity Enmity Power Influence Species
Matt Dwan Ally 1 0 1 3 Ayansh'i (M/29)
Christie Foster Enemy 0 3 0 4 Humaniti (F/23)
Christie Foster is in desperate trouble and could use the character’s help.
Christie Foster is actually an organisation such as a political movement or modest sized business.
Garnett Steen Contact 2 1 0 0 Humaniti (F/30)
Garnett Steen is diminished in both power and influence.
Relationship soured.
Forgiveness.
 
Term Age History
1 18 Entered University.
1 20 A new romantic starts. Gain an Ally.
1 22 Graduated with honors.
2 22 Became a Agent (Corporate Agent).
2 23 Advanced training in a specialist field.
2 26 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
3 26 Continued as Agent (Corporate Agent).
3 30 An investigation takes on a dangerous turn.
3 30 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
4 30 Continued as Agent (Corporate Agent).
4 32 A romantic relationship ends badly. Gain a Rival or Enemy.
4 34 Promoted to Agent (Corporate Agent) rank 3.
5 34 Continued as Agent (Corporate Agent).
5 35 Accused of a crime
5 38 Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent.
6 38 Became a Prisoner (Inmate).
6 42 Assigned to difficult or backbreaking labour.
7 42 Continued as Prisoner (Inmate).
7 43 Persecuted by a prison gang.
8 46 Continued as Prisoner (Inmate).
8 47 A guard takes a dislike to Carrie Watkins.
9 50 Aging Crisis. Owe 30,000 for medical bills.
9 50 Retired at age 50.
9 50 Switched to Prisoner (Fixer) with previous rank.
9 53 Persecuted by a prison gang.
10 54 Aging Crisis. Owe 50,000 for medical bills.
10 54 Switched to Prisoner (Thug) with previous rank.
10 55 Vocational Training.
10 58 Promoted to Prisoner (Thug) rank 1.
11 58 Aging Crisis. Owe 20,000 for medical bills.
11 58 Returned to Prisoner (Fixer).
11 59 The warden takes an interest in Carrie Watkins's case.
12 62 Aging Crisis. Owe 10,000 for medical bills.
12 62 Continued as Prisoner (Fixer).
12 65 Assigned to difficult or backbreaking labour.
13 66 Aging Crisis. Owe 30,000 for medical bills.
13 66 Returned to Prisoner (Thug).
13 69 Injured. Fully recovered. Owe 5,000 for medical bills.
14 70 Aging Crisis. Owe 20,000 for medical bills.
14 70 Continued as Prisoner (Thug).
14 73 Disgraced. Word of Carrie Watkins's criminal past reaches Carrie Watkins's homeworld.
15 74 Aging Crisis. Owe 10,000 for medical bills.
15 74 Returned to Prisoner (Fixer).
15 75 Make friends with another inmate; gain them as a Contact.
16 78 Aging Crisis. Owe 60,000 for medical bills.
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