Retired Sublieutenant Cecil Payne  

Species Age Sex Str Dex End Int Edu SocUPP
Geonee 80 F 1 (-2) 1 (-2) 1 (-2) 2 (-2) 7 (0) 8 (0)111278
Sports fan, Rigid posture, Dangerous
 
Skills
Admin 0
Advocate 1
Art (Creative) 0
Carouse 2
Diplomat 1
Electronics (Computers) 1
Flyer (Grav) 1
Gambler 1
Jack-of-All-Trades 1
Language 0
Leadership 1
Mechanic 2
Medic 1
Melee (Blade) 2
Melee (Striking) 1
Persuade 1
Pilot 0
Profession (Worker/Armourer) 1
Profession (Sports/Racquet Sports) 1
Science (Social Sciences/Belief) 1
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Believer Missionary/Humanitarian Project Worker13
Navy Flight Sublieutenant2 / 02
Citizen Worker Craftsman46
Believer Mainstream Believer Lay Person02
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Metta Holmes Ally 1 0 3 0 Geonee (F/19)
Metta Holmes gained power at the expense of a third party who now blames the character.
Ennis Weston Rival 0 2 0 1 Geonee (M/68)
Winifred Chapman Enemy 0 4 3 0 Geonee (F/48)
Orange Godkim Enemy 0 4 0 1 Cafadan (M/86)
Orange Godkim is in prison or otherwise trapped somewhere.
Same Ellis Contact 0 2 6 1 Geonee (M/33)
Cornelious Ramos Enemy 0 3 3 3 Libert (M/35)
Cornelious Ramos is particularly unusual, such as an artificial intelligence or very alien being.
Laura Sapping Enemy 0 4 2 3 Zhodani, Imperium (M/20)
Jennings Gregory Enemy 0 3 5 1 Vlazhdumecta (M/35)
Isidore Richardson Enemy 0 4 0 2 Geonee (M/33)
Bud Brieris Enemy 0 5 1 1 Kedepu (M/18)
Bud Brieris is in prison or otherwise trapped somewhere.
Lucas Simmons Enemy 0 3 0 0 Geonee (M/22)
Lucas Simmons loses some of their power base.
Merle Purcell Ally 4 0 2 5 Luriani (M/42)
Ollie Perkins Rival 1 2 3 0 Pirian (F/52)
Bob Dwan Contact 3 1 5 1 Cafadan (M/34)
Melissa Scenay Ally 4 0 1 5 Vlazhdumecta (F/11)
Ora Holt Ally 6 0 1 4 Geonee (M/61)
Lesa Strachan Enemy 0 2 0 0 Geonee (F/24)
 
Term Age History
1 18 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
1 19 Cecil Payne retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
2 22 Continued as Believer (Missionary/Humanitarian).
2 26 Cecil Payne secretly provide religious rites for a dying leader or noble, although they do not share Cecil Payne's faith. Gain an Ally in the family and a Rival who disagrees with Cecil Payne's choice.
2 26 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
3 26 Continued as Believer (Missionary/Humanitarian).
3 27 Cecil Payne retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
4 30 Voluntarily left Missionary/Humanitarian
4 30 Became a Navy (Flight) with the new title Crewman.
4 33 Cecil Payne foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
4 34 Commissioned in Navy (Flight) with the new title Ensign.
4 34 Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant.
5 34 Continued as Navy (Flight).
5 35 Cecil Payne is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Cecil Payne as an Enemy.
6 35 Became a Citizen (Worker).
6 36 Cecil Payne learn something Cecil Payne should not have – a corporate secret, a political scandal – which Cecil Payne can profit from illegally.
7 39 Continued as Citizen (Worker).
7 40 Cecil Payne's business expands, Cecil Payne's corporation grows, or the colony thrives.
8 43 Continued as Citizen (Worker).
8 46 Spent time maintaining and using heavy vehicles.
8 47 Forced to continue current assignment.
8 47 Promoted to Citizen (Worker) rank 1.
9 47 Continued as Citizen (Worker).
9 50 Cecil Payne befriend a superior in the corporation or the colony.
9 51 Promoted to Citizen (Worker) rank 2 with the new title Technician.
10 51 Continued as Citizen (Worker).
10 52 Cecil Payne learn something Cecil Payne should not have – a corporate secret, a political scandal – which Cecil Payne can profit from illegally.
10 52 Gain a criminal contact.
10 55 Promoted to Citizen (Worker) rank 3.
11 55 Aging Crisis. Owe 30,000 for medical bills.
11 55 Retired at age 55.
11 55 Continued as Citizen (Worker).
11 56 Cecil Payne is rewarded for Cecil Payne's diligence or cunning.
11 59 Promoted to Citizen (Worker) rank 4 with the new title Craftsman.
12 59 Aging Crisis. Owe 20,000 for medical bills.
12 59 Voluntarily left Worker
12 59 Switched to Believer (Mainstream Believer) with the new title Lay Person.
12 62 Cecil Payne refused an offer of inducements to betray Cecil Payne's faith. Gain 6 enemies.
13 63 Aging Crisis. Owe 20,000 for medical bills.
13 63 Continued as Believer (Mainstream Believer).
13 67 Cecil Payne secretly provide religious rites for a dying leader or noble, although they do not share Cecil Payne's faith. Gain an Ally in the family and a Rival who disagrees with Cecil Payne's choice.
14 67 Aging Crisis. Owe 10,000 for medical bills.
14 67 Voluntarily left Mainstream Believer
14 67 Retired.
14 68 Gained a contact.
15 71 Aging Crisis. Owe 40,000 for medical bills.
15 74 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 75 Aging Crisis. Owe 20,000 for medical bills.
16 78 A new romantic starts. Gain an Ally.
17 79 Aging Crisis. Owe 60,000 for medical bills.
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