Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
When dealing with an alien race, Celeste Harrison botch an opportunity to gather extra intelligence about them. |
1 |
20 |
Lightly injured, no permanent damage. Fully recovered. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
24 |
Celeste Harrison's ship is damaged, and Celeste Harrison have to hitch-hike Celeste Harrison's way back across the stars to the nearest scout base. |
2 |
24 |
Gain 1 Contacts. Gain 3 Enemies. |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
25 |
Attempted a risky adventure and was injured. |
3 |
25 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
28 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
28 |
Voluntarily left Wanderer |
4 |
28 |
Became a Entertainer (Journalist). |
4 |
30 |
An investigation, tour, project or expedition goes wrong, stranding Celeste Harrison far from home. |
5 |
30 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
31 |
Celeste Harrison is sent to a new community or parish to preach The Word among the poor. |
5 |
34 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
6 |
34 |
Continued as Believer (Mainstream Believer). |
6 |
38 |
Celeste Harrison refused an offer of inducements to betray Celeste Harrison's faith. Gain 6 enemies. |
7 |
38 |
Voluntarily left Mainstream Believer |
7 |
38 |
Switched to Drifter (Scavenger). |
7 |
41 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
8 |
41 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
8 |
42 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
45 |
Continued as Believer (Holy Warrior). |
9 |
49 |
Opponents of Celeste Harrison's belief system ambush Celeste Harrison. |
9 |
49 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
49 |
Returned to Drifter (Wanderer). |
10 |
52 |
Attacked by enemies that Celeste Harrison easily defeat. |
10 |
52 |
Gain Enemy if Celeste Harrison don't already have one. |
10 |
53 |
Promoted to Drifter (Wanderer) rank 2. |
11 |
53 |
Continued as Drifter (Wanderer). |
11 |
55 |
Celeste Harrison run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
55 |
Retired at age 55. |
12 |
55 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
58 |
Celeste Harrison is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
12 |
59 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
59 |
Continued as Believer (Missionary/Humanitarian). |
13 |
60 |
A notable academic consults with Celeste Harrison about a publication or documentary he is working on. Gain a Contact in academia. |
14 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
63 |
Voluntarily left Missionary/Humanitarian |
14 |
63 |
Retired. |
14 |
66 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
68 |
Moved to a new world. |
16 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
72 |
A new romantic starts. Gain an Ally. |
17 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
76 |
Moved to a new world. |
18 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |