Retired Initiate Charlene Day  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 80 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 7 (0) 4 (-1)111374
Fortunate, Warm, Thrill seeker
 
Skills
Admin 0
Advocate 2
Animals 0
Athletics (Endurance) 1
Athletics (Strength) 1
Carouse 1
Electronics 0
Gun Combat (Energy) 1
Gun Combat (Slug) 2
Heavy Weapons 0
Jack-of-All-Trades 1
Melee (Blade) 1
Pilot (Small Craft) 1
Profession (Sports/Atmosphere Surfing) 1
Profession (Colonist/Ranching) 1
Science (Social Sciences/Belief) 2
Seafarer (Sails) 1
Stealth 0
Steward 0
Streetwise 0
Survival 1
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Star Marine Lance Corporal13
Drifter Barbarian 12
Citizen Corporate 01
Drifter Scavenger 13
Believer Mainstream Believer Initiate12
Retired 05
 
EducationGraduated
University Failed
 
Name Type Affinity Enmity Power Influence Species
Robert Berry Enemy 0 4 0 2 Darmine (M/30)
Sue Hamilton Enemy 0 2 5 0 Darmine (F/10)
Wanda Clark Ally 1 0 3 1 Darmine (F/19)
 
Term Age History
1 18 Failed to qualify for Thief (Rogue).
1 18 Submitted to the draft.
1 18 Became a Marine (Star Marine) with the new title Marine.
1 21 Severely injured. Fully recovered. Owe 6,250 for medical bills.
2 21 Entered University.
2 23 Study Steward as a hobby.
2 25 Dropped out of university.
3 25 Continued as Marine (Star Marine).
3 27 Commanding officer takes an interest in Charlene Day's career.
3 29 Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal.
4 29 Continued as Marine (Star Marine).
4 30 Charlene Day is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
5 30 Failed to qualify for Enforcer (Rogue).
5 30 Became a Drifter (Barbarian).
5 32 Attacked by enemies and injured.
5 32 Injured. Fully recovered. Owe 2,500 for medical bills.
5 32 Gain Enemy if Charlene Day don't already have one.
5 34 Promoted to Drifter (Barbarian) rank 1.
6 34 Continued as Drifter (Barbarian).
6 36 Betrayed by a friend. One of Charlene Day's Contacts or Allies betrays Charlene Day, ending Charlene Day's career. That Contact or Ally becomes a Rival or Enemy.
7 36 Became a Citizen (Corporate).
7 40 Political upheaval strikes Charlene Day's homeworld, and Charlene Day is caught up in the revolution.
8 40 Voluntarily left Corporate
8 40 Switched to Drifter (Scavenger).
8 44 Promoted to Drifter (Scavenger) rank 1.
9 44 Continued as Drifter (Scavenger).
9 47 Attacked by enemies and injured.
9 47 Lightly injured, no permanent damage. Fully recovered.
9 47 Gain Enemy if Charlene Day don't already have one.
10 48 Aging Crisis. Owe 60,000 for medical bills.
10 48 Retired at age 48.
10 48 Continued as Drifter (Scavenger).
10 51 Charlene Day run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10 52 Forced to muster out.
11 52 Aging Crisis. Owe 20,000 for medical bills.
11 52 Became a Believer (Mainstream Believer) with the new title Lay Person.
11 53 Charlene Day refused an offer of inducements to betray Charlene Day's faith. Gain 2 enemies.
12 56 Aging Crisis. Owe 30,000 for medical bills.
12 56 Continued as Believer (Mainstream Believer).
12 60 Charlene Day accepted an offer of inducements to betray Charlene Day's faith. Gain 560,000 in cash.
12 60 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
13 60 Aging Crisis. Owe 60,000 for medical bills.
13 60 Retired.
13 62 Victim of a crime.
14 64 Aging Crisis. Owe 30,000 for medical bills.
14 65 Betrayal. Convert an Ally into a Rival or Enemy.
15 68 Aging Crisis. Owe 60,000 for medical bills.
15 72 Moved to a new world.
16 72 Aging Crisis. Owe 30,000 for medical bills.
16 74 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 76 Aging Crisis. Owe 40,000 for medical bills.
17 78 Betrayal. Convert an Ally into a Rival or Enemy.
18 80 Aging Crisis. Owe 40,000 for medical bills.
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