Retired Petty Officer, 1st class Clare McLusky  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 80 F 1 (-2) 1 (-2) 1 (-2) 13 (2) 3 (-1) 7 (0)111D37
Promiscuous
 
Skills
Deception 1
Drive 0
Electronics (Sensors) 1
Engineer (Power) 1
Flyer (Rotor) 1
Gambler 1
Gun Combat (Archaic) 1
Gunner (Capital) 1
Gunner (Screen) 1
Mechanic 3
Melee (Fencing) 1
Profession (Worker/Polymers) 1
Science (Life Sciences) 0
Steward 2
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Worker 15
Navy Engineer/Gunner Petty Officer, 1st class45
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Emmit Parker Rival 1 0 3 1 Dynchia (M/21)
Verne Carnall Ally 2 0 3 2 Libert (M/49)
 
Term Age History
1 18 Became a Citizen (Worker).
1 22 Clare McLusky's business expands, Clare McLusky's corporation grows, or the colony thrives.
2 22 Continued as Citizen (Worker).
2 23 Clare McLusky learn something Clare McLusky should not have – a corporate secret, a political scandal – which Clare McLusky can profit from illegally.
2 26 Promoted to Citizen (Worker) rank 1.
3 26 Continued as Citizen (Worker).
3 27 Clare McLusky is rewarded for Clare McLusky's diligence or cunning.
4 30 Continued as Citizen (Worker).
4 33 Clare McLusky is rewarded for Clare McLusky's diligence or cunning.
5 34 Continued as Citizen (Worker).
5 38 A revolution, attack or other unusual event throws Clare McLusky's life into chaos, forcing Clare McLusky to leave the planet.
5 38 Forced to muster out.
6 38 Became a Navy (Engineer/Gunner) with the new title Crewman.
6 40 Commanding officer takes an interest in Clare McLusky's career.
6 42 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
7 42 Continued as Navy (Engineer/Gunner).
7 45 Advanced training in a specialist field.
8 46 Continued as Navy (Engineer/Gunner).
8 50 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
8 50 Attempt at commissioned failed.
8 50 Forced to continue current assignment
8 50 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
9 50 Continued as Navy (Engineer/Gunner).
9 52 Vessel participates in a notable military engagement.
9 54 Attempt at commissioned failed.
9 54 Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class.
10 54 Continued as Navy (Engineer/Gunner).
10 55 A new romantic starts. Gain an Ally.
10 58 Attempt at commissioned failed.
10 58 Promoted to Navy (Engineer/Gunner) rank 4 with the new title Petty Officer, 1st class.
11 58 Aging Crisis. Owe 30,000 for medical bills.
11 58 Retired at age 58.
11 58 Voluntarily left Engineer/Gunner
11 58 Retired.
11 59 Betrayal. Convert an Ally into a Rival or Enemy.
12 62 Aging Crisis. Owe 60,000 for medical bills.
12 63 Moved to a new world.
13 66 Aging Crisis. Owe 20,000 for medical bills.
13 70 Betrayal. Convert an Ally into a Rival or Enemy.
14 70 Aging Crisis. Owe 30,000 for medical bills.
14 73 Good fortune.
15 74 Aging Crisis. Owe 10,000 for medical bills.
15 78 Betrayal. Convert an Ally into a Rival or Enemy.
16 78 Aging Crisis. Owe 30,000 for medical bills.
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