Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
22 |
Clare McLusky's business expands, Clare McLusky's corporation grows, or the colony thrives. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
23 |
Clare McLusky learn something Clare McLusky should not have – a corporate secret, a political scandal – which Clare McLusky can profit from illegally. |
2 |
26 |
Promoted to Citizen (Worker) rank 1. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
27 |
Clare McLusky is rewarded for Clare McLusky's diligence or cunning. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
33 |
Clare McLusky is rewarded for Clare McLusky's diligence or cunning. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
38 |
A revolution, attack or other unusual event throws Clare McLusky's life into chaos, forcing Clare McLusky to leave the planet. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
6 |
40 |
Commanding officer takes an interest in Clare McLusky's career. |
6 |
42 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
7 |
42 |
Continued as Navy (Engineer/Gunner). |
7 |
45 |
Advanced training in a specialist field. |
8 |
46 |
Continued as Navy (Engineer/Gunner). |
8 |
50 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
50 |
Attempt at commissioned failed. |
8 |
50 |
Forced to continue current assignment |
8 |
50 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
9 |
50 |
Continued as Navy (Engineer/Gunner). |
9 |
52 |
Vessel participates in a notable military engagement. |
9 |
54 |
Attempt at commissioned failed. |
9 |
54 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
10 |
54 |
Continued as Navy (Engineer/Gunner). |
10 |
55 |
A new romantic starts. Gain an Ally. |
10 |
58 |
Attempt at commissioned failed. |
10 |
58 |
Promoted to Navy (Engineer/Gunner) rank 4 with the new title Petty Officer, 1st class. |
11 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
58 |
Retired at age 58. |
11 |
58 |
Voluntarily left Engineer/Gunner |
11 |
58 |
Retired. |
11 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
63 |
Moved to a new world. |
13 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
73 |
Good fortune. |
15 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |