Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
20 |
Assigned to an assault on an enemy fortress. |
1 |
22 |
Forced to continue current assignment |
1 |
22 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Marine (Star Marine). |
2 |
23 |
Severely injured. Fully recovered. |
3 |
23 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
24 |
Abuse Clemmie Meyer's position for profit. |
3 |
27 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
3 |
27 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
4 |
27 |
Continued as Navy (Engineer/Gunner). |
4 |
29 |
Clemmie Meyer is blamed for an accident that causes the death of several crew members. Clemmie Meyer's guilt drives Clemmie Meyer to excel. |
5 |
29 |
Failed to qualify for Surveyor (Scout). |
5 |
29 |
Became a Drifter (Barbarian). |
5 |
31 |
Clemmie Meyer do not know what happened to Clemmie Meyer. There is a gap in Clemmie Meyer's memory. |
6 |
31 |
Became a Rogue (Pirate) with the new title Lackey. |
6 |
33 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
33 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
34 |
Clemmie Meyer aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
34 |
Returned to Drifter (Barbarian). |
8 |
35 |
Offered job by a patron. Now owe him a favor. |
9 |
38 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
38 |
Retired at age 38. |
9 |
38 |
Retired. |
9 |
41 |
Birth or Death involving a family member or close friend. |
10 |
42 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
46 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
47 |
Moved to a new world. |
12 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
54 |
A new romantic starts. Gain an Ally. |
13 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
55 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
61 |
A new romantic starts. Gain an Ally. |
15 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
65 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
16 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
74 |
A new romantic starts. Gain an Ally. |
18 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |