Retired 3rd Officer Clifford Bell  

Species Age Sex Str Dex End Int Edu SocUPP
Trexen 80 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 7 (0) 5 (-1)111675
Impressed
 
Skills
Admin 1
Advocate 1
Broker 1
Carouse 0
Diplomat 1
Drive 0
Electronics 0
Gun Combat 0
Jack-of-All-Trades 1
Leadership 1
Mechanic 1
Medic 0
Persuade 2
Profession (Spacer) 0
Steward 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 3rd Officer35
Drifter Barbarian 01
Scout Surveyor 03
Believer Missionary/Humanitarian Project Worker12
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Flora Davies Ally 2 0 0 1 Trexen (F/20)
Lassie Watkins Contact 1 6 0 0 Trexen (F/28)
Very bad falling out.
Maureen Carroll Ally 2 1 1 0 Trexen (F/64)
Relationship becomes more intense. Contact becomes an ally.
Nannie Ryan Enemy 0 3 0 1 Dynchia, Imperium (F/32)
Augustus Langhorne Enemy 0 2 1 4 Trexen (M/79)
Sibyl McDermot Enemy 0 1 0 2 Happrhani (F/22)
Irwin Hennessy Ally 2 0 0 1 Trexen (M/83)
Irwin Hennessy has negatively life-changing event.
Ruben Nelson Rival 1 1 1 0 Trexen (M/26)
Archie Hayes Ally 4 0 4 0 Cafadan (M/44)
Corbett Johnson Contact 0 1 0 0 Trexen (M/29)
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 21 Moved to a new world.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 26 Embroiled in legal trouble.
2 26 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
3 26 Continued as Merchant (Merchant Marine).
3 27 A good deal ensures Clifford Bell is living the high life for a few years.
4 30 Continued as Merchant (Merchant Marine).
4 33 Risk Clifford Bell's fortune on a possibility lucrative deal and win.
4 34 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
5 34 Continued as Merchant (Merchant Marine).
5 38 Moved to a new world.
5 38 Forced to muster out.
6 38 Failed to qualify for Corporate (Citizen).
6 38 Became a Drifter (Barbarian).
6 41 Clifford Bell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7 41 Failed to qualify for Infantry (Army).
7 41 Submitted to the draft.
7 41 Became a Scout (Surveyor).
7 45 A new romantic starts. Gain an Ally.
8 45 Aging Crisis. Owe 30,000 for medical bills.
8 45 Retired at age 45.
8 45 Continued as Scout (Surveyor).
8 49 Perform an exemplary service for the scouts.
9 49 Continued as Scout (Surveyor).
9 52 When dealing with an alien race, Clifford Bell botch an opportunity to gather extra intelligence about them.
9 52 Clifford Bell's ship is damaged, and Clifford Bell have to hitch-hike Clifford Bell's way back across the stars to the nearest scout base.
9 52 Gain 2 Contacts. Gain 3 Enemies.
9 53 Forced to muster out.
10 53 Aging Crisis. Owe 40,000 for medical bills.
10 53 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 55 Clifford Bell secretly provide religious rites for a dying leader or noble, although they do not share Clifford Bell's faith. Gain an Ally in the family and a Rival who disagrees with Clifford Bell's choice.
11 57 Aging Crisis. Owe 40,000 for medical bills.
11 57 Continued as Believer (Missionary/Humanitarian).
11 60 Clifford Bell is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
11 61 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 61 Aging Crisis. Owe 10,000 for medical bills.
12 61 Voluntarily left Missionary/Humanitarian
12 61 Retired.
12 63 Good fortune.
13 65 Aging Crisis. Owe 10,000 for medical bills.
13 68 Good fortune.
14 69 Aging Crisis. Owe 20,000 for medical bills.
14 72 Gained a contact.
15 73 Aging Crisis. Owe 20,000 for medical bills.
15 74 Moved to a new world.
16 77 Aging Crisis. Owe 60,000 for medical bills.
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