Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Constance Lynch is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Constance Lynch as an Enemy. |
2 |
21 |
Failed to qualify for Marine Support (Marine). |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
22 |
Spend time with an alien race. Gain a contact. |
2 |
25 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
25 |
Continued as Drifter (Scavenger). |
3 |
27 |
Good fortune |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
33 |
Nearly killed. Owe 8,750 for medical bills. |
5 |
33 |
Became a Citizen (Worker). |
5 |
35 |
Political upheaval strikes Constance Lynch's homeworld, and Constance Lynch is caught up in the revolution. |
5 |
37 |
Promoted to Citizen (Worker) rank 1. |
6 |
37 |
Continued as Citizen (Worker). |
6 |
39 |
Constance Lynch befriend a superior in the corporation or the colony. |
6 |
41 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
7 |
41 |
Continued as Citizen (Worker). |
7 |
43 |
Constance Lynch's business expands, Constance Lynch's corporation grows, or the colony thrives. |
8 |
45 |
Continued as Citizen (Worker). |
8 |
48 |
Spent time maintaining and using heavy vehicles. |
9 |
49 |
Voluntarily left Worker |
9 |
49 |
Became a Merchant (Free Trader). |
9 |
53 |
Promoted to Merchant (Free Trader) rank 1. |
10 |
53 |
Continued as Merchant (Free Trader). |
10 |
57 |
A series of bad deals and decisions force Constance Lynch into bankruptcy. Constance Lynch salvages what Constance Lynch can. |
11 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
57 |
Retired at age 57. |
11 |
57 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
11 |
58 |
Constance Lynch retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
11 |
61 |
Forced to muster out. |
12 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
61 |
Retired. |
12 |
65 |
Moved to a new world. |
13 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
75 |
Good fortune. |
16 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |