Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
22 |
Amnesia. |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
26 |
Expose or are involved in a scandal of some sort. |
2 |
26 |
Promoted to Entertainer (Performer) rank 2. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
28 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
3 |
30 |
Promoted to Entertainer (Performer) rank 3. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
33 |
Gain a patron in the arts. Gain an Ally |
4 |
34 |
Promoted to Entertainer (Performer) rank 4. |
5 |
34 |
Continued as Entertainer (Performer). |
5 |
36 |
An investigation, tour, project or expedition goes wrong, stranding Cordia Day far from home. |
6 |
36 |
Became a Navy (Line/Crew) with the new title Crewman. |
6 |
37 |
Advanced training in a specialist field. |
6 |
40 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
7 |
40 |
Continued as Navy (Line/Crew). |
7 |
44 |
Cordia Day foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
7 |
44 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
8 |
44 |
Continued as Navy (Line/Crew). |
8 |
46 |
Vessel participates in a diplomatic mission. |
8 |
46 |
Gain a contact. |
8 |
48 |
Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class. |
9 |
48 |
Continued as Navy (Line/Crew). |
9 |
52 |
Moved to a new world. |
10 |
52 |
Continued as Navy (Line/Crew). |
10 |
54 |
Special assignment or duty on board ship. |
10 |
56 |
Forced to muster out. |
11 |
56 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
57 |
A notable academic consults with Cordia Day about a publication or documentary he is working on. Gain a Contact in academia. |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
60 |
Retired at age 60. |
12 |
60 |
Continued as Believer (Missionary/Humanitarian). |
12 |
61 |
Cordia Day retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
13 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
64 |
Continued as Believer (Missionary/Humanitarian). |
13 |
66 |
Cordia Day aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
14 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
66 |
Retired. |
14 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
71 |
Find an Alien Artifact. |
16 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |