Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Attacked by enemies that Delilah Gray easily defeat. |
1 |
20 |
Gain Enemy if Delilah Gray don't already have one. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
26 |
Voluntarily left Wanderer |
3 |
26 |
Became a Scout (Surveyor). |
3 |
27 |
Spend several years jumping from world to world in Delilah Gray's scout ship. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
34 |
Perform an exemplary service for the scouts. |
5 |
34 |
Continued as Scout (Surveyor). |
5 |
35 |
Gained a contact. |
6 |
38 |
Continued as Scout (Surveyor). |
6 |
41 |
Delilah Gray survey an alien world. |
7 |
42 |
Continued as Scout (Surveyor). |
7 |
44 |
Encounter a Psionic institute. |
7 |
44 |
Tested for psionic powers |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
8 |
47 |
Psionic strength increases. |
8 |
50 |
Promoted to Psion (Psi-Warrrior) rank 1. |
9 |
50 |
Continued as Psion (Psi-Warrrior). |
9 |
54 |
Gain a mentor. |
9 |
54 |
Promoted to Psion (Psi-Warrrior) rank 2 with the new title Knight. |
10 |
54 |
Continued as Psion (Psi-Warrrior). |
10 |
58 |
Spent time mastering mind and body. |
10 |
58 |
Promoted to Psion (Psi-Warrrior) rank 3. |
11 |
58 |
Continued as Psion (Psi-Warrrior). |
11 |
59 |
Gain a contact outside of normal circles. |
11 |
62 |
Promoted to Psion (Psi-Warrrior) rank 4. |
12 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
62 |
Retired at age 62. |
12 |
62 |
Continued as Psion (Psi-Warrrior). |
12 |
66 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
66 |
Promoted to Psion (Psi-Warrrior) rank 5 with the new title Master of Wills. |
13 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
66 |
Continued as Psion (Psi-Warrrior). |
13 |
69 |
Birth or Death involving a family member or close friend. |
13 |
70 |
Promoted to Psion (Psi-Warrrior) rank 6. |
14 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
70 |
Continued as Psion (Psi-Warrrior). |
14 |
73 |
Gain a contact outside of normal circles. |
14 |
74 |
Promoted to Psion (Psi-Warrrior) rank 7. |
15 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
74 |
Continued as Psion (Psi-Warrrior). |
15 |
78 |
Psionic strength increases. |
15 |
78 |
Forced to muster out. |
16 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |