Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
When dealing with an alien race, Dewey Green botch an opportunity to gather extra intelligence about them. |
1 |
20 |
Severely injured. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
26 |
Perform an exemplary service for the scouts. |
2 |
26 |
Promoted to Scout (Explorer) rank 2. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
28 |
Dewey Green spend a great deal of time on the fringes of Charted Space. |
3 |
28 |
Gain a contact in an alien race. |
3 |
30 |
Promoted to Scout (Explorer) rank 3 with the new title Senior Scout. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
31 |
Dewey Green have no idea what happened to Dewey Green – they found Dewey Green's ship drifting on the fringes of friendly space. |
5 |
31 |
Failed to qualify for Colonist (Citizen). |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
35 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
35 |
Failed to qualify for Worker (Citizen). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Switched to Scout (Courier) with previous rank. |
6 |
38 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
39 |
Continued as Scout (Courier). |
7 |
41 |
Dewey Green survey an alien world. |
8 |
43 |
Voluntarily left Courier |
8 |
43 |
Failed to qualify for Artist (Entertainer). |
8 |
43 |
Switched to Drifter (Barbarian). |
8 |
47 |
Betrayed by a friend. One of Dewey Green's Contacts or Allies betrays Dewey Green, ending Dewey Green's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
47 |
Failed to qualify for Merchant Academy. |
9 |
47 |
Continued as Drifter (Barbarian). |
9 |
48 |
Gained a contact. |
10 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Voluntarily left Barbarian |
10 |
51 |
Retired. |
10 |
53 |
Find Ancient Technology. |
11 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
67 |
Good fortune. |
14 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
68 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
79 |
Moved to a new world. |
17 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |