Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
25 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
25 |
Failed to qualify for Courier (Scout). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
28 |
Good fortune |
3 |
29 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
A sudden war destroys Diana Middlemiss's trade routes and contacts, forcing Diana Middlemiss to flee that region of space. |
4 |
31 |
Gain rebels as Enemy |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
35 |
Encounter a Psionic institute. |
5 |
35 |
Tested for psionic powers |
6 |
35 |
Became a Psion (Adept). |
6 |
36 |
Spent time mastering mind and body. |
6 |
39 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
7 |
39 |
Continued as Psion (Adept). |
7 |
42 |
Gift causes a former ally to turn on Diana Middlemiss and betray Diana Middlemiss. One Ally or Contact becomes an Enemy. |
7 |
43 |
Promoted to Psion (Adept) rank 2. |
8 |
43 |
Continued as Psion (Adept). |
8 |
45 |
Psionic abilities make Diana Middlemiss uncomfortable to be around. One contact or ally becomes a rival. |
9 |
47 |
Voluntarily left Adept |
9 |
47 |
Became a Noble (Diplomat) with the new title Intern. |
9 |
49 |
Inherit a gift from a rich relative. |
9 |
51 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
10 |
51 |
Attempted to change assignments. |
10 |
51 |
Switched to Noble (Dilettante) with previous rank. |
10 |
53 |
Join a successful conspiracy of nobles. |
11 |
55 |
Continued as Noble (Dilettante). |
11 |
59 |
Join a successful conspiracy of nobles. |
11 |
59 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Continued as Noble (Dilettante). |
12 |
60 |
Diana Middlemiss make an alliance with a powerful and charismatic noble, who becomes an Ally. |
13 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
63 |
Continued as Noble (Dilettante). |
13 |
64 |
Diana Middlemiss reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Diana Middlemiss sponge off Diana Middlemiss's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
13 |
67 |
Promoted to Noble (Dilettante) rank 3. |
14 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
67 |
Continued as Noble (Dilettante). |
14 |
68 |
Inherit a gift from a rich relative. |
15 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
71 |
Continued as Noble (Dilettante). |
15 |
75 |
Inherit a gift from a rich relative. |
15 |
75 |
Promoted to Noble (Dilettante) rank 4 with the new title Black Sheep. |
16 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
75 |
Voluntarily left Dilettante |
16 |
75 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
16 |
77 |
Diana Middlemiss come into conflict with a splinter group Diana Middlemiss's own religion which maintains Diana Middlemiss's version is the wrong one. Gain 2 Rivals. |
17 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |