Retired Superpod Leader Dicie Douglas  

Species Age Sex Str Dex End Int Edu SocUPP
Dolphin, Imperium 80 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 6 (0) 6 (0)111466
Relentless, Others can't be relied on
 
Skills
Athletics (Strength) 2
Carouse 1
Diplomat 1
Electronics (Comms) 2
Leadership 1
Melee (Natural) 2
Navigation 1
Profession (Sports) 0
Recon 1
Seafarer (Personal) 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Dolphin Civilian Liaison 02
Dolphin Civilian Nomad Superpod Leader69
Dolphin Military Guardian 02
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Mart Bryant Ally 4 0 3 1 Suerrat (M/51)
Sidney McDadden Ally 1 0 0 1 Dolphin, Imperium (F/72)
Stella Walters Ally 5 0 3 0 Dolphin, Imperium (F/9)
Relationship redefined. Enemy becomes an ally.
Yihi Hulyaeye Leyahae Ally 4 0 2 4 Ael Yael (F/55)
Yihi Hulyaeye Leyahae is in desperate trouble and could use the character’s help.
Hessie Ellis Ally 3 0 2 0 Dolphin, Imperium (F/27)
 
Term Age History
1 12 Became a Dolphin Civilian (Liaison).
1 16 Dicie Douglas fail to rescue a high-status swimmer who was lost at sea.
2 16 Continued as Dolphin Civilian (Liaison).
2 19 One of Dicie Douglas's friends becomes involved with a revolutionary political faction advocating Dolphin rights. Dicie Douglas is caught up in the investigation and lose Dicie Douglas's job.
3 19 Failed to qualify for Guardian (Dolphin Military).
3 19 Switched to Dolphin Civilian (Nomad).
3 22 One of Dicie Douglas's friends becomes involved with a revolutionary political faction advocating Dolphin rights. Dicie Douglas is caught up in the investigation and lose Dicie Douglas's job.
4 22 Failed to qualify for Guardian (Dolphin Military).
4 22 Continued as Dolphin Civilian (Nomad).
4 23 Dicie Douglas fail a dangerous mission to rescue people in a sinking vessel or underwater city.
4 26 Promoted to Dolphin Civilian (Nomad) rank 1.
5 26 Continued as Dolphin Civilian (Nomad).
5 29 Dicie Douglas volunteer for a research project to test new waldo equipment or cybernetics to improve the lives of other Dolphins. Gain a Contact in the research field.
6 30 Continued as Dolphin Civilian (Nomad).
6 32 Dicie Douglas's companions are attacked by fierce sea creatures! Dicie Douglas stay and fight, getting injured in the process.
6 32 Severely injured. Fully recovered. Owe 5,000 for medical bills.
6 34 Promoted to Dolphin Civilian (Nomad) rank 2 with the new title Pod Leader.
7 34 Continued as Dolphin Civilian (Nomad).
7 35 Dicie Douglas rescue a high-status swimmer who was lost at sea. Gain an Ally with SOC 10+
7 38 Promoted to Dolphin Civilian (Nomad) rank 3.
8 38 Continued as Dolphin Civilian (Nomad).
8 41 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
8 42 Promoted to Dolphin Civilian (Nomad) rank 4.
9 42 Continued as Dolphin Civilian (Nomad).
9 43 Dicie Douglas have a chance to travel offworld on business and spend a long time in space.
9 46 Promoted to Dolphin Civilian (Nomad) rank 5 with the new title Superpod Leader.
10 46 Continued as Dolphin Civilian (Nomad).
10 50 Dicie Douglas have a chance to travel offworld on business and spend a long time in space.
10 50 Promoted to Dolphin Civilian (Nomad) rank 6.
11 50 Continued as Dolphin Civilian (Nomad).
11 53 A purist political party comes to power on Dicie Douglas's world making trouble for uplifted Dolphins and costing Dicie Douglas Dicie Douglas's job. Gain a purist political militant as an Enemy
12 53 Failed to qualify for Corporate (Citizen).
12 53 Submitted to the draft.
12 53 Became a Dolphin Military (Guardian).
12 56 An investigation uncovers links between Dicie Douglas's unit’s commander and a radical faction. Dicie Douglas denounce Dicie Douglas's commander. Gain one of his allies as an Enemy.
13 57 Continued as Dolphin Military (Guardian).
13 59 An investigation uncovers links between Dicie Douglas's unit’s commander and a radical faction.
14 59 Aging Crisis. Owe 20,000 for medical bills.
14 59 Retired at age 59.
14 59 Retired.
14 62 Good fortune.
15 63 Aging Crisis. Owe 60,000 for medical bills.
15 65 A new romantic starts. Gain an Ally.
16 67 Aging Crisis. Owe 40,000 for medical bills.
16 70 Birth or Death involving a family member or close friend.
17 71 Aging Crisis. Owe 30,000 for medical bills.
17 75 A new romantic starts. Gain an Ally.
18 75 Aging Crisis. Owe 20,000 for medical bills.
18 79 Betrayal. Convert an Ally into a Rival or Enemy.
19 79 Aging Crisis. Owe 30,000 for medical bills.
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