Retired Lieutenant Donie Barrett  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 80 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 9 (1) 1 (-2)111391
Authoritarian, Defined cheekbones
 
Skills
Admin 1
Astrogation 1
Athletics (Dexterity) 1
Deception 0
Drive (Mole) 1
Drive (Wheel) 1
Explosives 2
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Investigate 1
Melee (Striking) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Recon 0
Stealth 1
Streetwise 2
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Wanderer 01
Agent Law Enforcement Lieutenant44
Scout Courier 01
Scout Surveyor Scout11
Scout Explorer Senior Scout32
Believer Missionary/Humanitarian Junior Project Worker02
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Hezekiah Young Ally 2 0 2 0 Pirian (M/15)
Hezekiah Young's influence is diminished.
Jessie Howard Contact 3 1 0 2 Ronnin (M/73)
Jessie Howard is particularly unusual, such as an artificial intelligence or very alien being.
Glen Douglas Contact 0 0 2 1 Darmine (M/59)
Uakh Khtoueal Enemy 0 1 1 3 Aslan (F/13)
Wellington Hall Enemy 0 2 0 0 Iltharan (M/22)
Annabel Johnston Ally 3 0 3 4 Darmine (F/61)
Leora Dendy Rival 1 3 1 2 Vlazhdumecta (F/24)
Leola Brownhill Rival 1 2 2 6 Darmine (F/17)
Addie Buchannan Rival 1 0 1 0 Pirian (M/63)
Addie Buchannan is missing under suspicious circumstances.
 
Term Age History
1 18 Failed to qualify for Courier (Scout).
1 18 Became a Drifter (Wanderer).
1 20 Donie Barrett do not know what happened to Donie Barrett. There is a gap in Donie Barrett's memory.
2 20 Failed to qualify for Physician (Scholar).
2 20 Submitted to the draft.
2 20 Became a Agent (Law Enforcement) with the new title Rookie.
2 23 A new romantic starts. Gain an Ally.
2 24 Forced to continue current assignment.
2 24 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
3 24 Continued as Agent (Law Enforcement).
3 25 Established a network of contacts. Gain 2 contacts.
3 28 Forced to continue current assignment.
3 28 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
4 28 Continued as Agent (Law Enforcement).
4 32 Go undercover to investigate an enemy.
4 30 Donie Barrett's business expands, Donie Barrett's corporation grows, or the colony thrives.
4 32 Promoted to Agent (Law Enforcement) rank 3 with the new title Detective.
5 32 Continued as Agent (Law Enforcement).
5 35 Given specialist training in vehicles.
5 36 Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant.
6 36 Voluntarily left Law Enforcement
6 36 Became a Scout (Courier).
6 38 Donie Barrett's scout ship is one of the first on the scene to rescue the survivors of a disaster but Donie Barrett fail to help. Gain an Enemy.
6 38 Donie Barrett have no idea what happened to Donie Barrett – they found Donie Barrett's ship drifting on the fringes of friendly space.
7 40 Attempted to change assignments.
7 40 Switched to Scout (Surveyor) with previous rank.
7 42 Donie Barrett discover a world, item or information of worth to the Imperium.
7 44 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
8 44 Attempted to change assignments.
8 44 Switched to Scout (Explorer) with previous rank.
8 46 Donie Barrett spend a great deal of time on the fringes of Charted Space.
8 46 Scarred. Fully recovered. Owe 10,000 for medical bills.
8 48 Promoted to Scout (Explorer) rank 2.
9 48 Continued as Scout (Explorer).
9 52 Donie Barrett's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
9 52 Promoted to Scout (Explorer) rank 3 with the new title Senior Scout.
10 52 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 53 A new romantic starts. Gain an Ally.
11 56 Continued as Believer (Missionary/Humanitarian).
11 57 Donie Barrett come into conflict with a splinter group Donie Barrett's own religion which maintains Donie Barrett's version is the wrong one. Gain 2 Rivals.
12 57 Aging Crisis. Owe 50,000 for medical bills.
12 57 Retired at age 57.
12 57 Retired.
12 61 Find Ancient Technology.
13 61 Aging Crisis. Owe 20,000 for medical bills.
13 62 Betrayal. Convert an Ally into a Rival or Enemy.
14 65 Aging Crisis. Owe 10,000 for medical bills.
14 69 A romantic relationship ends badly. Gain a Rival or Enemy.
15 69 Aging Crisis. Owe 30,000 for medical bills.
15 70 A romantic relationship ends badly. Gain a Rival or Enemy.
16 73 Aging Crisis. Owe 10,000 for medical bills.
16 77 Moved to a new world.
17 77 Aging Crisis. Owe 10,000 for medical bills.
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