Retired Petty Officer, 2nd class Dottie Fleming  

Species Age Sex Str Dex End Int Edu SocUPP
Cassilldan 80 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 4 (-1) 1 (-2)111741
Chiseled jawline, Successful in school, Conversational
 
Skills
Art (Creative) 0
Carouse 0
Deception 0
Diplomat 0
Drive (Walker) 1
Electronics (Comms) 2
Electronics (Sensors) 1
Gun Combat (Archaic) 1
Gunner (Screen) 1
Investigate 1
Jack-of-All-Trades 1
Mechanic 1
Persuade 0
Pilot (Small Craft) 1
Seafarer 0
Steward 0
Streetwise 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Entertainer Journalist Freelancer13
Navy Line/Crew Petty Officer, 2nd class35
Scout Surveyor 01
Believer Holy Warrior Hopeful01
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Exie Burke Contact 0 1 5 1 Ronnin (F/18)
Ii Keneu Enemy 0 3 2 1 Vilani, Imperium (F/14)
Pat Dinan Contact 0 1 3 0 Cassilldan (M/52)
Pat Dinan is diminished in both power and influence.
A Wepar Ally 4 1 0 0 Bwap (F/35)
A Wepar was ruined by misfortune caused by the character.
Rosella Walsham Contact 0 2 0 2 Cassilldan (F/18)
Rosella Walsham was ruined by misfortune caused by the character.
 
Term Age History
1 18 Became a Entertainer (Journalist).
1 22 Severely injured. Fully recovered. Owe 5,000 for medical bills.
2 22 Became a Navy (Line/Crew) with the new title Crewman.
2 24 Moved to a new world.
3 26 Voluntarily left Line/Crew
3 26 Returned to Entertainer (Journalist).
3 27 One of Dottie Fleming's pieces of art is stolen, and the investigation brings Dottie Fleming into the criminal underworld.
3 30 Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer.
4 30 Continued as Entertainer (Journalist).
4 31 Public opinion turns on Dottie Fleming.
5 31 Failed to qualify for Colonist (Citizen).
5 31 Submitted to the draft.
5 31 Returned to Navy (Line/Crew).
5 34 Vessel participates in a diplomatic mission.
5 34 Gain a contact.
5 35 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
6 35 Attempted to change assignments.
6 35 Failed to qualify for Engineer/Gunner (Navy).
6 35 Continued as Navy (Line/Crew).
6 38 Dottie Fleming foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
6 39 Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class.
7 39 Continued as Navy (Line/Crew).
7 42 Commanding officer takes an interest in Dottie Fleming's career.
7 43 Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class.
8 43 Continued as Navy (Line/Crew).
8 46 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
9 46 Became a Scout (Surveyor).
9 48 Severely injured. Owe 5,000 for medical bills.
10 48 Aging Crisis. Owe 60,000 for medical bills.
10 48 Retired at age 48.
10 48 Became a Believer (Holy Warrior) with the new title Hopeful.
10 51 Opponents of Dottie Fleming's belief system ambush Dottie Fleming.
10 51 Severely injured. Fully recovered. Owe 10,000 for medical bills.
11 51 Retired.
11 53 Gained a contact.
12 59 Betrayal. Convert an Ally into a Rival or Enemy.
13 59 Aging Crisis. Owe 30,000 for medical bills.
13 63 Scarred. Fully recovered. Owe 10,000 for medical bills.
14 63 Aging Crisis. Owe 60,000 for medical bills.
14 65 A romantic relationship ends badly. Gain a Rival or Enemy.
15 67 Aging Crisis. Owe 40,000 for medical bills.
15 69 A new romantic starts. Gain an Ally.
16 71 Aging Crisis. Owe 30,000 for medical bills.
16 74 Gained a contact.
17 75 Aging Crisis. Owe 20,000 for medical bills.
17 77 A romantic relationship ends badly. Gain a Rival or Enemy.
18 79 Aging Crisis. Owe 60,000 for medical bills.
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