Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
21 |
Political upheaval strikes Dovie Hand's homeworld, and Dovie Hand is caught up in the revolution. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
23 |
Dovie Hand befriend a superior in the corporation or the colony. |
2 |
26 |
Promoted to Citizen (Worker) rank 1. |
3 |
26 |
Voluntarily left Worker |
3 |
26 |
Failed to qualify for Artist (Entertainer). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
28 |
Victim of a crime |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
38 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
40 |
Betrayed by a friend. One of Dovie Hand's Contacts or Allies betrays Dovie Hand, ending Dovie Hand's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
40 |
Failed to qualify for Pirate (Rogue). |
7 |
40 |
Submitted to the draft. |
7 |
40 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
43 |
Go undercover to investigate an enemy. |
7 |
43 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
44 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
44 |
Continued as Agent (Law Enforcement). |
8 |
46 |
Go undercover to investigate an enemy. |
8 |
46 |
Advanced training in a specialist field. |
8 |
48 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
9 |
48 |
Continued as Agent (Law Enforcement). |
9 |
51 |
Advanced training in a specialist field. |
9 |
52 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
10 |
52 |
Continued as Agent (Law Enforcement). |
10 |
54 |
Go undercover to investigate an enemy. |
10 |
54 |
A revolution, attack or other unusual event throws Dovie Hand's life into chaos, forcing Dovie Hand to leave the planet. |
10 |
56 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
11 |
56 |
Continued as Agent (Law Enforcement). |
11 |
57 |
Go undercover to investigate an enemy. |
11 |
57 |
A revolution, attack or other unusual event throws Dovie Hand's life into chaos, forcing Dovie Hand to leave the planet. |
11 |
60 |
Forced to muster out. |
12 |
60 |
Returned to Drifter (Wanderer). |
12 |
63 |
Attacked by enemies and injured. |
12 |
63 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
12 |
63 |
Gain Enemy if Dovie Hand don't already have one. |
12 |
64 |
Forced to muster out. |
13 |
64 |
Became a Scholar (Scientist). |
13 |
66 |
Severely injured. Owe 7,500 for medical bills. |
14 |
66 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
14 |
69 |
Dovie Hand is sent to a new community or parish to preach The Word among the poor. |
15 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
70 |
Retired at age 70. |
15 |
70 |
Continued as Believer (Missionary/Humanitarian). |
15 |
73 |
Dovie Hand is caught in the periphery of a scandal. |
15 |
73 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
16 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
74 |
Continued as Believer (Missionary/Humanitarian). |
16 |
78 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
16 |
78 |
Promoted to Believer (Missionary/Humanitarian) rank 0. |
17 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |