Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Spent the college years partying. |
1 |
26 |
Left the colonies. |
2 |
26 |
Failed to qualify for Physician (Scholar). |
2 |
26 |
Became a Drifter (Scavenger). |
3 |
30 |
Continued as Drifter (Scavenger). |
3 |
33 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
34 |
Continued as Drifter (Scavenger). |
4 |
37 |
E Waethkab run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
37 |
Became a Merchant (Broker). |
5 |
41 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
41 |
Voluntarily left Broker |
6 |
41 |
Became a Scout (Explorer). |
6 |
42 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
7 |
42 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
42 |
Retired at age 42. |
7 |
42 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
45 |
E Waethkab aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
45 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
45 |
Retired. |
8 |
46 |
Moved to a new world. |
9 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
53 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
54 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
58 |
Gained a contact. |
12 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
63 |
Find Ancient Technology. |
13 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
67 |
Moved to a new world. |
14 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
72 |
Good fortune. |
15 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
74 |
Accused of a crime. |
16 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |