Retired Petty Officer, 1st class Easter Foy  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 80 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 4 (-1) 5 (-1)111545
Excessive
 
Skills
Astrogation 1
Carouse 0
Diplomat 3
Electronics (Comms) 1
Electronics (Computers) 1
Electronics (Remote Ops) 2
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gunner (Capital) 2
Jack-of-All-Trades 2
Mechanic 3
Melee (Striking) 1
Navigation 1
Persuade 0
Pilot (Capital Ships) 1
Pilot (Small Craft) 2
Recon 1
Seafarer 0
Stealth 2
Survival 0
Tactics (Military) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Explorer Senior Scout35
Navy Line/Crew Petty Officer, 2nd class33
Navy Flight Petty Officer, 1st class42
Scout Surveyor Scout12
Merchant Broker 02
Believer Missionary/Humanitarian Project Worker12
 
Name Type Affinity Enmity Power Influence Species
Milo Ford Enemy 0 4 0 3 Kargol (M/57)
Milo Ford was ruined by misfortune caused by the character.
Dock Heriot Rival 0 3 1 0 Kargol (M/39)
Relationship becomes more moderate. Enemy becomes a rival.
Gurrsuuel Aerrgvuerrknu Contact 1 0 0 3 Vargr, Imperium (F/14)
Mart Hays Contact 2 1 3 2 Kargol (M/38)
Mart Hays gained influence with the character’s assistance.
Valentine Enright Contact 3 1 2 3 Kedepu (M/34)
Carter Hunt Contact 0 1 6 2 Kedepu (M/48)
Carter Hunt gains in power and influence.
Roscoe Foy Enemy 0 3 4 1 Zaris (M/30)
Jeremiah Porter Enemy 1 2 0 3 Kargol (M/81)
Forgiveness.
Ashley Marshall Enemy 0 5 5 3 Sydite (M/25)
Clarance Barry Rival 2 0 0 1 Kargol (M/40)
Relationship becomes more moderate.
Clarance Barry is a questionable figure such as a criminal, pirate or disgraced noble.
Lollie Taylor Ally 3 0 0 1 Ronnin (F/13)
Jessie Riley Rival 1 1 1 3 Kargol (M/34)
 
Term Age History
1 18 Became a Scout (Explorer).
1 20 Easter Foy have no idea what happened to Easter Foy – they found Easter Foy's ship drifting on the fringes of friendly space.
2 20 Became a Navy (Line/Crew) with the new title Crewman.
2 24 Easter Foy foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
2 24 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
3 24 Continued as Navy (Line/Crew).
3 25 Commanding officer takes an interest in Easter Foy's career.
3 28 Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class.
4 28 Attempted to change assignments.
4 28 Failed to qualify for Engineer/Gunner (Navy).
4 28 Continued as Navy (Line/Crew).
4 30 Vessel participates in a diplomatic mission.
4 32 Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class.
5 32 Attempted to change assignments.
5 32 Switched to Navy (Flight) with previous rank.
5 33 Gained a contact.
5 36 Promoted to Navy (Flight) rank 4 with the new title Petty Officer, 1st class.
6 36 Continued as Navy (Flight).
6 37 Advanced training in a specialist field.
7 40 Voluntarily left Flight
7 40 Failed to qualify for Scientist (Scholar).
7 40 Submitted to the draft.
7 40 Switched to Scout (Surveyor) with previous rank.
7 43 Spend several years jumping from world to world in Easter Foy's scout ship.
8 44 Continued as Scout (Surveyor).
8 45 Easter Foy's scout ship is one of the first on the scene to rescue the survivors of a disaster but Easter Foy fail to help. Gain an Enemy.
8 45 Easter Foy have no idea what happened to Easter Foy – they found Easter Foy's ship drifting on the fringes of friendly space.
8 48 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
9 48 Attempted to change assignments.
9 48 Returned to Scout (Explorer).
9 51 Spend several years jumping from world to world in Easter Foy's scout ship.
9 52 Promoted to Scout (Explorer) rank 1.
10 52 Attempted to change assignments.
10 52 Failed to qualify for Courier (Scout).
10 52 Continued as Scout (Explorer).
10 56 Easter Foy discover a world, item or information of worth to the Imperium.
10 56 Forced to continue current assignment.
10 56 Promoted to Scout (Explorer) rank 2.
11 56 Continued as Scout (Explorer).
11 60 Spend several years jumping from world to world in Easter Foy's scout ship.
11 60 Promoted to Scout (Explorer) rank 3 with the new title Senior Scout.
12 60 Continued as Scout (Explorer).
12 64 Easter Foy's ship is damaged, and Easter Foy have to hitch-hike Easter Foy's way back across the stars to the nearest scout base.
12 64 Gain 4 Contacts. Gain 3 Enemies.
13 64 Became a Merchant (Broker).
13 66 A good deal ensures Easter Foy is living the high life for a few years.
14 68 Aging Crisis. Owe 50,000 for medical bills.
14 68 Retired at age 68.
14 68 Continued as Merchant (Broker).
14 69 Bankrupted by a rival. Gain the other trader as a Rival.
15 69 Aging Crisis. Owe 50,000 for medical bills.
15 69 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
15 70 Easter Foy faith is shaken.
16 73 Aging Crisis. Owe 60,000 for medical bills.
16 73 Continued as Believer (Missionary/Humanitarian).
16 75 Easter Foy secretly provide religious rites for a dying leader or noble, although they do not share Easter Foy's faith. Gain an Ally in the family and a Rival who disagrees with Easter Foy's choice.
16 77 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
17 77 Aging Crisis. Owe 30,000 for medical bills.
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