Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Edythe Myers's scout ship is one of the first on the scene to rescue the survivors of a disaster but Edythe Myers fail to help. Gain an Enemy. |
1 |
20 |
Psychologically damaged by Edythe Myers's time in the scouts. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Explorer) with previous rank. |
2 |
25 |
Edythe Myers have no idea what happened to Edythe Myers – they found Edythe Myers's ship drifting on the fringes of friendly space. |
3 |
25 |
Became a Rogue (Pirate) with the new title Lackey. |
3 |
27 |
Involved in a gambling ring. |
3 |
29 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
4 |
29 |
Attempted to change assignments. |
4 |
29 |
Failed to qualify for Thief (Rogue). |
4 |
29 |
Continued as Rogue (Pirate). |
4 |
30 |
A police detective or rival criminal forces Edythe Myers to flee and vows to hunt Edythe Myers down. Gain an Enemy. |
4 |
33 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
5 |
33 |
Continued as Rogue (Pirate). |
5 |
34 |
Arrested and charged. |
5 |
34 |
Hired a lawyer to beat the charges. |
5 |
37 |
Promoted to Rogue (Pirate) rank 3 with the new title Sergeant. |
6 |
37 |
Continued as Rogue (Pirate). |
6 |
39 |
Edythe Myers spend months in the dangerous criminal underworld. |
6 |
41 |
Promoted to Rogue (Pirate) rank 4 with the new title Lieutenant. |
7 |
41 |
Continued as Rogue (Pirate). |
7 |
43 |
Backstab a fellow rogue for personal gain. |
7 |
45 |
Promoted to Rogue (Pirate) rank 5 with the new title Leader. |
8 |
45 |
Attempted to change assignments. |
8 |
45 |
Failed to qualify for Enforcer (Rogue). |
8 |
45 |
Continued as Rogue (Pirate). |
8 |
47 |
Edythe Myers spend months in the dangerous criminal underworld. |
8 |
49 |
Promoted to Rogue (Pirate) rank 6 with the new title Captain. |
8 |
49 |
Forced to muster out. |
9 |
49 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
50 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
53 |
Continued as Merchant (Merchant Marine). |
10 |
57 |
Smuggle illegal items onto a planet. |
10 |
57 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
57 |
Retired at age 57. |
11 |
57 |
Continued as Merchant (Merchant Marine). |
11 |
61 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
12 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
61 |
Continued as Merchant (Merchant Marine). |
12 |
64 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
12 |
65 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
13 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
65 |
Continued as Merchant (Merchant Marine). |
13 |
69 |
Make an unexpected connection outside Edythe Myers's normal circles. Gain a Contact. |
13 |
69 |
Forced to muster out. |
14 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
69 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
14 |
70 |
Someone more charismatic but less devout than Edythe Myers has become Edythe Myers's superior. |
15 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
73 |
Continued as Believer (Mainstream Believer). |
15 |
75 |
Edythe Myers retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
16 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |