Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
20 |
Study Melee (Blade) as a hobby. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Rogue (Pirate) with the new title Lackey. |
2 |
26 |
Eghz spend months in the dangerous criminal underworld. |
2 |
26 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
3 |
26 |
Continued as Rogue (Pirate). |
3 |
29 |
Eghz commit a legendary crime. |
3 |
30 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Thief (Rogue). |
4 |
30 |
Continued as Rogue (Pirate). |
4 |
31 |
Involved in a feud with a rival criminal organization. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Merchant (Free Trader). |
5 |
38 |
A good deal ensures Eghz is living the high life for a few years. |
6 |
38 |
Continued as Merchant (Free Trader). |
6 |
41 |
Given advanced training in a specialist field |
6 |
42 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
42 |
Continued as Merchant (Free Trader). |
7 |
43 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
46 |
Promoted to Merchant (Free Trader) rank 2. |
8 |
46 |
Continued as Merchant (Free Trader). |
8 |
50 |
A series of bad deals and decisions force Eghz into bankruptcy. Eghz salvages what Eghz can. |
9 |
50 |
Became a Army (Infantry) with the new title Private. |
9 |
51 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
9 |
51 |
Gain rebels as Enemy |
10 |
51 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
53 |
Victim of a crime |
10 |
55 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Continued as Believer (Missionary/Humanitarian). |
11 |
58 |
Eghz secretly provide religious rites for a dying leader or noble, although they do not share Eghz's faith. Gain an Ally in the family and a Rival who disagrees with Eghz's choice. |
11 |
59 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
Continued as Believer (Missionary/Humanitarian). |
12 |
62 |
Eghz is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
12 |
63 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
13 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
63 |
Continued as Believer (Missionary/Humanitarian). |
13 |
67 |
Eghz faith is shaken. |
14 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
67 |
Continued as Believer (Missionary/Humanitarian). |
14 |
68 |
Eghz is chosen to represent Eghz's faith in a vid show or other highly public forum. |
14 |
71 |
Forced to muster out. |
15 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
71 |
Retired. |
15 |
75 |
A new romantic starts. Gain an Ally. |
16 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |