Retired Scout Elda Williams  

Species Age Sex Str Dex End Int Edu SocUPP
Ayansh'i 80 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 7 (0) 5 (-1)111675
Refreshed, Paranoid
 
Skills
Admin 0
Advocate 1
Animals (Training) 1
Broker 1
Drive 0
Electronics (Remote Ops) 1
Engineer (Power) 2
Persuade 1
Profession (Worker/Civil Engineering) 1
Science (Social Sciences/Belief) 1
Steward 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman03
Believer Missionary/Humanitarian Junior Project Worker02
Entertainer Journalist 01
Scout Courier Scout12
Merchant Broker 14
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Amos Jensen Contact 1 1 0 4 Zaris (M/35)
Velva Greerson Rival 2 1 1 2 Ayansh'i (F/56)
Velva Greerson gained influence with the character’s assistance.
Marcellus Holt Rival 1 1 1 1 Ayansh'i (M/80)
Felecia Cox Rival 1 1 2 4 Ayansh'i (F/28)
Felecia Cox is found or reported dead.
Donna Bent Contact 0 1 0 1 Ayansh'i (F/12)
Donna Bent has life-changing event that creates new responsibilities.
Calvin Berry Contact 3 1 4 0 Ayansh'i (M/38)
Eldora Simpson Contact 1 1 5 1 Ayansh'i (F/32)
Carole Kerran Contact 1 1 4 1 Libert (F/43)
Scarlett Mcarty Contact 0 2 0 1 Murrissi (F/35)
Scarlett Mcarty has life-changing event that creates new responsibilities.
Pearle Learmonth Ally 2 1 2 0 Humaniti (F/75)
Relationship becomes more intense. Contact becomes an ally.
Lucian Casey Enemy 0 3 0 0 Trexen (M/74)
Brayden Holmes Enemy 0 3 3 0 Solomani, Imperium (M/46)
Brayden Holmes is actually an organisation such as a political movement or modest sized business.
Leonard Tucker Enemy 0 1 0 0 Vlazhdumecta (M/52)
Carlton Cawley Contact 2 2 0 2 Ayansh'i (M/41)
Alfredo Bluit Contact 0 1 4 3 Ayansh'i (M/33)
Alfredo Bluit has negatively life-changing event.
Royce Scenay Rival 1 3 0 1 Luriani (M/28)
Clemmie Mccoy Contact 1 6 5 4 Traltar (F/45)
Very bad falling out.
Sofia Matson Contact 2 1 1 4 Traltar (F/52)
Sofia Matson gains in power and influence.
 
Term Age History
1 18 Failed to qualify for Enforcer (Rogue).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 19 Make an unexpected connection outside Elda Williams's normal circles. Gain a Contact.
2 22 Continued as Merchant (Merchant Marine).
3 26 Continued as Merchant (Merchant Marine).
3 28 Nearly killed. Fully recovered. Owe 35,000 for medical bills.
4 28 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
4 31 Elda Williams retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
5 32 Continued as Believer (Missionary/Humanitarian).
5 35 Elda Williams come into conflict with a splinter group Elda Williams's own religion which maintains Elda Williams's version is the wrong one. Gain 2 Rivals.
6 35 Became a Entertainer (Journalist).
6 37 Elda Williams is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
7 37 Became a Scout (Courier).
7 38 Elda Williams survey an alien world.
7 41 Forced to continue current assignment.
7 41 Promoted to Scout (Courier) rank 1 with the new title Scout.
8 41 Continued as Scout (Courier).
8 42 Elda Williams's ship is damaged, and Elda Williams have to hitch-hike Elda Williams's way back across the stars to the nearest scout base.
8 42 Gain 6 Contacts. Gain 3 Enemies.
9 42 Switched to Merchant (Broker).
9 44 Embroiled in legal trouble.
9 46 Promoted to Merchant (Broker) rank 1.
10 46 Continued as Merchant (Broker).
10 47 Make an unexpected connection outside Elda Williams's normal circles. Gain a Contact.
11 50 Aging Crisis. Owe 10,000 for medical bills.
11 50 Retired at age 50.
11 50 Continued as Merchant (Broker).
11 54 Make an unexpected connection outside Elda Williams's normal circles. Gain a Contact.
12 54 Aging Crisis. Owe 60,000 for medical bills.
12 54 Continued as Merchant (Broker).
12 58 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
12 58 Forced to muster out.
13 58 Aging Crisis. Owe 40,000 for medical bills.
13 58 Retired.
13 62 Gained a contact.
14 62 Aging Crisis. Owe 30,000 for medical bills.
14 64 Gained a contact.
15 66 Aging Crisis. Owe 50,000 for medical bills.
15 70 Injured. Fully recovered. Owe 5,000 for medical bills.
16 70 Aging Crisis. Owe 20,000 for medical bills.
16 71 Betrayal. Convert an Ally into a Rival or Enemy.
17 74 Aging Crisis. Owe 10,000 for medical bills.
17 75 Birth or Death involving a family member or close friend.
18 78 Aging Crisis. Owe 10,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙