Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
19 |
A mission goes disastrously wrong due to Elvera Head's commander’s error or incompetence, but Elvera Head survive. |
1 |
19 |
Cover for the commander and gain an Ally. |
2 |
22 |
Continued as Marine (Marine Support). |
2 |
24 |
Trapped behind enemy lines. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Citizen (Worker). |
3 |
29 |
Advanced training in a specialist field. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
31 |
A revolution, attack or other unusual event throws Elvera Head's life into chaos, forcing Elvera Head to leave the planet. |
5 |
31 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
33 |
Elvera Head have been following false teachings! |
6 |
33 |
Became a Drifter (Scavenger). |
6 |
36 |
Suffer from a life-threatening illness. |
7 |
36 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
37 |
Someone more charismatic but less devout than Elvera Head has become Elvera Head's superior. |
8 |
40 |
Continued as Believer (Missionary/Humanitarian). |
8 |
42 |
Elvera Head aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
42 |
Returned to Drifter (Scavenger). |
9 |
44 |
Attacked by enemies and injured. |
9 |
44 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
44 |
Gain Enemy if Elvera Head don't already have one. |
9 |
46 |
Forced to muster out. |
10 |
46 |
Returned to Believer (Holy Warrior). |
10 |
49 |
Opponents of Elvera Head's belief system ambush Elvera Head. |
10 |
49 |
Severely injured. Owe 15,000 for medical bills. |
11 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
49 |
Retired at age 49. |
11 |
49 |
Retired. |
11 |
50 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
54 |
Moved to a new world. |
13 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
60 |
A new romantic starts. Gain an Ally. |
14 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
72 |
A new romantic starts. Gain an Ally. |
17 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
77 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |