Retired 3rd Officer Enid Mathew  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 80 F 1 (-2) 1 (-2) 1 (-2) 2 (-2) 7 (0) 3 (-1)111273
Shocked, Diseased
 
Skills
Admin 1
Art (Performing/Performer) 1
Athletics (Dexterity) 1
Deception 0
Drive (Mole) 1
Electronics (Comms) 2
Gun Combat (Archaic) 1
Jack-of-All-Trades 1
Mechanic 2
Medic 0
Pilot (Spacecraft) 1
Profession (Spacer/Crewmember) 1
Profession (Sports/Golf) 1
Recon 0
Stealth 0
Steward 0
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 01
Drifter Barbarian 12
Merchant Merchant Marine 3rd Officer34
Entertainer Artist 12
Believer Missionary/Humanitarian Project Worker11
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Ellis Bennett Ally 1 0 1 1 Humaniti (M/23)
Maye Simmons Rival 0 1 0 2 Sydite (F/69)
Relationship becomes more moderate. Enemy becomes a rival.
Israel Rice Ally 4 0 0 0 Tezcat (M/59)
Israel Rice fell on hard times.
Consuelo Ornery Contact 2 1 1 1 Answerin (F/79)
Turner Dinan Ally 6 0 3 5 Ronnin (M/59)
reconciliation.
Rolland Kirkham Contact 5 0 1 3 Sydite (M/78)
Relationship becomes more moderate. Ally becomes a contact.
 
Term Age History
1 18 Failed to qualify for Law Enforcement (Agent).
1 18 Became a Drifter (Wanderer).
1 20 Betrayed by a friend. One of Enid Mathew's Contacts or Allies betrays Enid Mathew, ending Enid Mathew's career. That Contact or Ally becomes a Rival or Enemy.
2 20 Failed to qualify for Corporate (Citizen).
2 20 Switched to Drifter (Barbarian).
2 24 Survived a risky adventure but gained nothing.
2 24 Promoted to Drifter (Barbarian) rank 1.
3 24 Voluntarily left Barbarian
3 24 Failed to qualify for Surveyor (Scout).
3 24 Submitted to the draft.
3 24 Became a Merchant (Merchant Marine) with the new title Crewman.
3 28 Embroiled in legal trouble.
3 28 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 28 Continued as Merchant (Merchant Marine).
4 32 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
5 32 Continued as Merchant (Merchant Marine).
5 34 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
5 36 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
6 36 Continued as Merchant (Merchant Marine).
6 37 A sudden war destroys Enid Mathew's trade routes and contacts, forcing Enid Mathew to flee that region of space.
6 37 Gain rebels as Enemy
7 37 Failed to qualify for Artist (Entertainer).
7 37 Returned to Drifter (Barbarian).
7 38 Enid Mathew run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8 38 Became a Entertainer (Artist).
8 41 Gain a patron in the arts. Gain an Ally
8 42 Promoted to Entertainer (Artist) rank 1.
9 42 Continued as Entertainer (Artist).
9 46 An investigation, tour, project or expedition goes wrong, stranding Enid Mathew far from home.
10 46 Aging Crisis. Owe 20,000 for medical bills.
10 46 Retired at age 46.
10 46 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 50 Enid Mathew accepted an offer of inducements to betray Enid Mathew's faith. Gain 380,000 in cash.
10 50 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 50 Aging Crisis. Owe 60,000 for medical bills.
11 50 Retired.
11 54 Gained a contact.
12 54 Aging Crisis. Owe 50,000 for medical bills.
12 55 Accused of a crime.
13 58 Aging Crisis. Owe 20,000 for medical bills.
13 61 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 62 Aging Crisis. Owe 60,000 for medical bills.
14 63 Birth or Death involving a family member or close friend.
15 66 Aging Crisis. Owe 40,000 for medical bills.
15 69 Nearly killed. Owe 35,000 for medical bills.
16 70 Aging Crisis. Owe 20,000 for medical bills.
16 71 Betrayal. Convert an Ally into a Rival or Enemy.
17 74 Aging Crisis. Owe 20,000 for medical bills.
17 76 A new romantic starts. Gain an Ally.
18 78 Aging Crisis. Owe 30,000 for medical bills.
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