Retired 4th Officer Essie Fabble  

Species Age Sex Str Dex End Int Edu SocUPP
Traltar 80 F 1 (-2) 1 (-2) 1 (-2) 12 (2) 1 (-2) 5 (-1)111C15
Well-groomed, Growly
 
Skills
Animals 0
Athletics (Strength) 1
Broker 1
Drive 0
Electronics (Sensors) 1
Mechanic 1
Medic 1
Persuade 0
Pilot 0
Seafarer 0
Steward 1
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 4th Officer23
Drifter Wanderer 01
Drifter Scavenger 01
Believer Missionary/Humanitarian Junior Project Worker02
Retired 09
 
Name Type Affinity Enmity Power Influence Species
Phyllis Askew Contact 2 2 3 4 Urunishani (F/46)
Vertie Miller Enemy 0 3 3 5 Traltar (F/36)
Vertie Miller gains in power and influence.
Sudie Weddall Enemy 0 1 4 1 Traltar (F/54)
Sudie Weddall has negatively life-changing event.
Fay Anderson Enemy 0 2 3 5 Iltharan (M/35)
Fay Anderson has had an unexpected run of good fortune lately.
Fay Anderson gains in power and influence.
Elena Williams Enemy 0 3 3 5 Traltar (F/21)
Ada Hamilton Enemy 0 3 0 1 Traltar (M/30)
Ford Fullmore Enemy 0 1 0 5 Traltar (M/54)
Oran Rule Ally 3 0 0 0 Traltar (M/28)
Oran Rule fell on hard times.
Alford Ellis Ally 1 0 0 0 Traltar (M/28)
Noel Fergusson Ally 3 0 2 5 Swanfeh (M/39)
Noel Fergusson is a member of an organisation which holds a generally opposite view of the Traveller.
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 22 Given advanced training in a specialist field
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Voluntarily left Merchant Marine
2 22 Became a Drifter (Wanderer).
2 25 Essie Fabble do not know what happened to Essie Fabble. There is a gap in Essie Fabble's memory.
3 25 Returned to Merchant (Merchant Marine).
3 28 Make an unexpected connection outside Essie Fabble's normal circles. Gain a Contact.
3 29 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
4 29 Continued as Merchant (Merchant Marine).
4 32 Scarred. Fully recovered. Owe 2,500 for medical bills.
5 32 Switched to Drifter (Scavenger).
5 33 Essie Fabble run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6 33 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
6 35 Essie Fabble refused an offer of inducements to betray Essie Fabble's faith. Gain 6 enemies.
7 37 Continued as Believer (Missionary/Humanitarian).
7 41 Opponents of Essie Fabble's belief system ambush Essie Fabble.
7 41 Nearly killed. Fully recovered. Owe 35,000 for medical bills.
8 41 Aging Crisis. Owe 60,000 for medical bills.
8 41 Retired at age 41.
8 41 Retired.
8 44 Moved to a new world.
9 45 Aging Crisis. Owe 40,000 for medical bills.
9 49 A new romantic starts. Gain an Ally.
10 49 Aging Crisis. Owe 10,000 for medical bills.
10 52 A new romantic starts. Gain an Ally.
11 53 Aging Crisis. Owe 20,000 for medical bills.
11 55 Moved to a new world.
12 57 Aging Crisis. Owe 50,000 for medical bills.
12 60 Good fortune.
13 61 Aging Crisis. Owe 40,000 for medical bills.
13 62 Good fortune.
14 65 Aging Crisis. Owe 20,000 for medical bills.
14 68 A new romantic starts. Gain an Ally.
15 69 Aging Crisis. Owe 60,000 for medical bills.
15 70 Moved to a new world.
16 73 Aging Crisis. Owe 60,000 for medical bills.
16 77 Birth or Death involving a family member or close friend.
17 77 Aging Crisis. Owe 60,000 for medical bills.
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